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1. Scrambled Features for Breakfast: Concepts of Agile Language Development.

2. Implementation of sustainable development goals through literaku application based on Google cloud APIs to improve literacy for blind people.

3. Implementation of the SCRUM method in E-SKPI application development.

4. Implementation e-commerce of salted fish sales based on supply chain management using the SCRUM framework.

5. A longitudinal case study on Nexus transformation: Impact on productivity, quality, and motivation.

6. Augmented reality development of Dino park applications using scrum.

7. ChainAgile: A framework for the improvement of Scrum Agile distributed software development based on blockchain.

8. A survey on secure metadata of agile software development process using blockchain technology.

9. Development of tourism information system for storing tourist visit data and provide tourism information using the scrum method.

10. An adaptive 3D virtual learning environment for training software developers in scrum.

11. Trends in continuous evaluation of software architectures.

12. Progressivity in Hybrid Meetings: Daily Scrum as an Enabling Constraint for a Multi-Locational Software Development Team.

13. Utilization and application of scrum framework: A perspective of the manufacturing industry.

14. Development of an information system for college students achievement ranking using scrum framework.

15. Agile project management maturity level: The case of Indonesia.

16. Agile project management maturity level: The case of Indonesia.

17. Filinventions: E-commerce mobile application for technological innovations in NCR and CAR.

18. BPMN2 user story: Web application for generate user story from BPMN.

19. Bayesian Network analysis of software logs for data‐driven software maintenance.

20. Effort and Cost Estimation Using Decision Tree Techniques and Story Points in Agile Software Development.

21. Agile Methodologies Applied to the Development of Internet of Things (IoT)-Based Systems: A Review.

22. How do Scrum Methodologies Influence the Team's Cultural Values? A Multiple Case Study on Agile Teams in Nonsoftware Industries.

23. The adoption of Software Engineering practices in a Scrum environment.

24. Analytical Evaluation of SOA and SCRUM Business Process Management Approaches for IoT-Based Services Development.

25. Carbon-zero agility: Enabling carbon-zero organizations through agile management and ambiguous feedback algorithms.

26. Analytical Evaluation of SOA and SCRUM Business Process Management Approaches for IoT-Based Services Development.

27. Launching a materials informatics initiative for industrial applications in materials science, chemistry, and engineering.

28. Analytical Evaluation of SOA and SCRUM Business Process Management Approaches for IoT-Based Services Development.

29. Metodología para la automatización de procesos tecnológicos en la industria farmacéutica cubana.

30. Development and validation of a mobile application for thermal risk management in pigs – GRT Suínos.

31. Innovation by integration of Drum-Buffer-Rope (DBR) method with Scrum-Kanban and use of Monte Carlo simulation for maximizing throughput in agile project management.

32. Introduction to the theme section on Agile model-driven engineering.

33. Enfoque de aplicación ágil con Scrum, Lean y Kanban.

34. UX - putting the user first.

35. An empirical evaluation of scrum training's suitability for the model-driven development of knowledge-intensive software systems.

36. Reducing the Software Value Gap.

37. AGILE DEVELOPMENT INSTRUCTIONAL FRAMEWORK (ADIF): A New Strategy for Student-Centered Music Education.

38. Applying Scrum to Manage a Senior Capstone Project.

39. A Case Study in Teaching Agile Software Product Line Development.

40. SCRUM METHODOLOGY COMPARED WITH OTHER METHODOLOGIES APPLIED IN THE SOFTWARE DEVELOPMENT PROJECTS.

41. More effective sprint retrospective with statistical analysis.

42. Prediction based cost estimation technique in agile development.

43. Which Skills Will Give Workers the Edge?

44. QUANTITATIVE ASSESSMENT OF THE IT AGILE TRANSFORMATION.

45. Measuring the Impact of Agile Coaching on Students’ Performance.

46. Conceptual design of energy market topologies for communities and their practical applications in EU: A comparison of three case studies.

47. BIM-based immersive collaborative environment for furniture, fixture and equipment design.

49. Game Design and Development Capstone Project Assessment Using Scrum.

50. A software-based cost estimation technique in scrum using a developer's expertise.

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