251. The development and psychometric properties of a scalable digital measure of social and emotional wellbeing for middle childhood.
- Author
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Freiberg, Kate, Homel, Ross, Branch, Sara, Allen, Jacqueline, McGee, Tara Renae, Vasco, Daniela, and Haskard, Kathy
- Subjects
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PSYCHOMETRICS , *WELL-being , *FAMILY support , *POOR communities , *FACTOR structure , *SCHOOL children - Abstract
The need for a new measure of social-emotional wellbeing for children 6–12 years emerged in our collaboration with schools and community agencies in a disadvantaged region of Brisbane, Australia. Our search for an age-appropriate medium led us to develop Clowning Around, a computer game generating data which was assessed for validity and reliability in Study 1 (N = 3,461), revealing four wellbeing factors with satisfactory properties. The imperative to support autonomous use at scale led to development of the Rumble's Quest user management system and game app, incorporating a slightly modified version of the measure. Reassessment of the factor structure (Study 2: N = 4,333) supported Study 1 results but extended factors to five: School Attachment, Social Wellbeing, Emotional Wellbeing, Family Support, and Behavioral Conformity. The measure exhibits sound convergent and concurrent validity and is a reliable and practical tool for data-guided service planning and evaluation, and for monitoring child wellbeing trends. [ABSTRACT FROM AUTHOR]
- Published
- 2024
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