301. Pictory
- Author
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Jürgen Döllner, Matthias Trapp, Amir Semmo, and Mandy Klingbeil
- Subjects
Painting ,Artistic rendering ,Computer science ,business.industry ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,020207 software engineering ,02 engineering and technology ,Filter (signal processing) ,Convolutional neural network ,GeneralLiterature_MISCELLANEOUS ,Upsampling ,Oil paint ,Computer graphics (images) ,visual_art ,0202 electrical engineering, electronic engineering, information engineering ,visual_art.visual_art_medium ,020201 artificial intelligence & image processing ,Computer vision ,Noise (video) ,Artificial intelligence ,business ,Shader ,Image resolution ,ComputingMethodologies_COMPUTERGRAPHICS - Abstract
This work presents Pictory, a mobile app that empowers users to transform photos into artistic renditions by using a combination of neural style transfer with user-controlled state-of-the-art nonlinear image filtering. The combined approach features merits of both artistic rendering paradigms: deep convolutional neural networks can be used to transfer style characteristics at a global scale, while image filtering is able to simulate phenomena of artistic media at a local scale. Thereby, the proposed app implements an interactive two-stage process: first, style presets based on pre-trained feed-forward neural networks are applied using GPU-accelerated compute shaders to obtain initial results. Second, the intermediate output is stylized via oil paint, watercolor, or toon filtering to inject characteristics of traditional painting media such as pigment dispersion (watercolor) as well as soft color blendings (oil paint), and to filter artifacts such as fine-scale noise. Finally, on-screen painting facilitates pixel-precise creative control over the filtering stage, e. g., to vary the brush and color transfer, while joint bilateral upsampling enables outputs at full image resolution suited for printing on real canvas.
- Published
- 2017