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201. 'It's Not Her, It's Hen' - Situated Classroom Use of the Swedish Gender-Neutral Pronoun 'Hen'

202. Challenging Vocabulary Words in Graphic Novels: A Multimodal Content Analysis

203. Comic Book as an Educational Strategy to Communicate Fish Bombing to Schoolchildren

204. 'It's Never Taught That Way': Comics as a Medium for Anti-Oppressive Pedagogies in English Language Arts and Literacy Education

205. Do You Know What an Archaeologist Does? Exploring Cultural Heritage in Real-World and Digital Contexts

206. Graphic Novels: Provoking and Propelling Adolescents into a Life of Reading

207. The Magic of Cartoons? How English-Learning Animations Enhance Child L2 Acquisition

208. Increasing Retention and Knowledge Transfer through Digital Storytelling and the Comics Medium: A Design Case

209. Animated Television Series as a Didactic Tool for EFL Acquisition in Early Childhood Education: An Analysis of the Features of Peppa Pig by Student Teachers

210. Student Engagement & Motivation. Education Week. Spotlight

211. Lockdown Area of COVID-19: How Does Cartoon Based E-Contents Effect on Learning Performance of Indian Elementary School Students with ADHD

212. A Framework for Designing Mathematics Instruction Using Comics at the Primary School Level

213. The Functions of Code-Switching in the Interaction of the Cartoon Characters in 'Dora the Explorer'

214. Diagnosing Students' Misconceptions of Astronomy through Concept Cartoons

215. The Impact of Dialogic Teaching on Academic Success and Anxiety Regarding Mathematics Courses

216. The Effect of ECRIF Taxonomy in Foreign Language Teaching on Academic Achievement

217. Effect of the Scaffolded Reading Experience Using a Graphic Novel on the English Reading Comprehension and Reading Motivation of Thai EFL Students

218. The Effects of Cartoons on the Use of Vocabulary Learning Strategies: A Case in Turkish EFL Classes

219. Impact of Instruction with Concept Cartoons on Students' Academic Achievement in Science Lessons

220. The Use of Multimedia and Its Impact on Bangladeshi EFL Learners at Tertiary Level

221. Impact of Watching Cartoons on Pronunciation of a Child in an EFL Setting: A Comparative Study with Problematic Sounds of EFL Learners

222. Growing up Graphically: Coming-of-Age Issues in Graphic Novels

223. Students Solve Mathematics Word Problems in Animated Cartoons

224. Parents' Perceptions of Influence of Violent Cartoons on Primary School Pupils' Social Behaviors

225. The Impact of English Classics on Increasing Learners' Motivation and Cultural Awareness: A Case in Turkish EFL Classes

226. A Rubric Study for the Evaluation of Caricature Creation Building Skills of 6th Grade Students

227. Iterations on a Transmedia Game Design Experience for Youth's Autonomous, Collaborative Learning

228. Analysis of Science Images Presence in Cartoons (A Turkish TV Channel Case)

229. Development of Educational Comic with Local Wisdom to Foster Morality of Elementary School Students: A Need Analysis

230. Using Concept Cartoons to Identify the Epistemological Beliefs of Middle School Students

231. The CoViBE: An Innovating Self-Paced Elearning to Teach Virtually Bench-Top Practice

232. Pre-Service Teachers' Reflections of Their Concerns about Social, Environmental and Global Problems via Drawing Cartoons

233. Identifying Pre-Service Teachers' Initial Impressions of the Concept Cartoons in the School Corridors and Informal Physics Learning

234. An Alternative Teaching Tool in Science Education: Educational Comics

235. Video Cartoons and Task-Induced Involvement: Effects to Pupils' L2 Incidental Literacy Acquisition

236. Strategies for Successful Learning with Geographical Comics: An Eye-Tracking Study with Young Learners

237. Seeing in Writing: A Case Study of a Multilingual Graduate Writing Instructor's Socialization through Multimodality

238. Introducing Critical Race Media Literacy in an Undergraduate Education Course about Technology and Arts-Based Inquiry

239. Taking Scissors to Shakespeare

240. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (43rd, Online, 2020). Volume 1

241. Concept Cartoon Samples Integrated into Problem Based Learning in a Science Course

242. Do Cartoons Trigger an Influence on Children's Altruism?

243. Examining the Thoughts of 60-72 Month-Old Children's Fathers on the Concept of Value and the Processes of Having Values Acquired to Their Children

244. Investigation of the Responses of Children to Animated Film That They View

246. On the Nature of Collocations and Ways of Teaching Them in Foreign Language Classes

247. An Investigation of the Functionality of Peritextual Elements in Graphic Novels

248. Development of Problem-Based Comic Book as Learning Media for Improving Primary School Students' Critical Thinking Ability

249. Talking to Teachers about Reading and Teaching with Comics: Pedagogical Manifestations of Curiosity and Humility

250. Multicultural Strip Comic as a Learning Media to Improve the Caring Character in Primary School

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