876 results on '"Nazir, Salman"'
Search Results
202. An Analysis of the Relationship Between Goal Change and Skill Improvement in the Consumption of Education Services: A Case Study of the Management Game
203. Evaluation of Distance Learning Effects on Concentration and Relaxed States by EEG and HRV
204. Topic Mapping to Support Users in Literature Search
205. E-learning Ergonomic Challenges During the Covid-19 Pandemic
206. Innovative Forms of Social Non-formal Youth Education
207. Application of Virtual Simulation Experimental System of Curtain Wall Based on Educational Transformation and Upgrading
208. Supporting Users in Review and Analysis of Academic Literature
209. Evaluation of Achievement Effect on Visual Tools for Online Teaching-Learning Program in China During the Covid-19 Pandemic
210. Online Classes: Lessons Learned During the Pandemic
211. E-learning and M-learning Benefits in the Learning Process
212. Information Competency as a Success Factor in Distance Learning
213. Teaching of Design: Emphasis on Research of Media Characteristics
214. Ergonomics of Virtual Learning During COVID-19
215. Activity Design of Nature Experience Teaching
216. The APS and Undergraduate Performance in Construction Economics in South Africa
217. Architectural Design for the Implementation of Learning Analytics: Case Study at Salesian Polytechnic University
218. Mapping Aspects for Assessing Aptitude for Architecture Education with Psychological Testing
219. Construction Competence Model of Music Appreciation Course Teachers in Science and Engineering University
220. Online Mentoring Platform for Developing Leaders of Character
221. MOOC Courses as a Tool for the Development of Digital Competencies of Teachers
222. Admission Points Score Predicting Undergraduate Performance – Comparing Quantity Surveying vs. Construction Management
223. Reforming Professional Education: A Case of Cognitive Human Factor/Human Element in Shipping Industry
224. Design Approach of Digital Numeration Training for Students in a Primary School
225. Participants’ Perspectives on Design-Build Experience: A Qualitative Exploration
226. The Effect of Student Learning Style and Lesson Structure on Student Outcomes in an Online Learning Environment
227. Application of Assessment-Analytic Knowledge Building Tools in Collaborative Creative Studies
228. Analysis of Generic Competences Needed Onboard a Ship
229. Risks to Student Achievement in Higher Education
230. Augmented Reality Teaching Resources and Its Implementation in the Teaching-Learning Process
231. Changing Children’s Behavior Based on Persuasive Game: Design for Children’s Safety Education
232. Blended Learning. Exploring Contradictory Demands Between Emerging Design Principles and New Learning Practices
233. Gamification Strategies to Teach Algorithmic Thinking to First Graders
234. Exploration of Team Communication Behaviors from a Live Training Event
235. Kaizen Method Applied in Higher Education: Case Study of Autonomous University of Baja California
236. Spiritual Accompaniment Training in Pediatric Palliative Care: A Case Study from Spain
237. Non-technical Skills Training in Crew Resource Management: Curating YouTube Videos for Educational Purposes
238. Evolution of an Approach for Digital Learning and Training in Nursing
239. A Human-Centered Approach for an Autism-Friendly Drawn Space
240. I Feel the Need for Speed: Empirical Evidence of the Effectiveness of VR Training Technology on Knowledge and Skill Acquisition
241. An Interactive Guide Based on Learning Objects to Train Teachers on the Detection and Support of Children with Attention Deficit Hyperactivity Disorder
242. Digital Creative Abilities for Achieving Digital Maturity
243. AI and Learning in the Context of Digital Transformation
244. Impacts on Cognitive Decay and Memory Recall During Long Duration Spaceflight
245. Structure of a Socio-Technical Learning and Innovation Factory
246. Teaching Robotics with Virtual Reality: Developing Curriculum for the 21st Century Workforce
247. VR in Education: Ergonomic Features and Cybersickness
248. AHP for a Comparative Study of Tools Used for Programming Learning
249. Methodology of Dictionaries of Sector Competences (DCS), to Design Standards of Professional Competences, Research and Labor
250. The Effect of Curriculum Integrated Technology-Based Universal Design of Learning Approach on Academic Achievement of Elementary School Students
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