620 results on '"Lie, Wen-Nung"'
Search Results
202. Droplet simulation for cerebral aneurysm embolization
203. Separating information for space-time hybrid code
204. The fault tolerant system for real-time video processing by software
205. Automated detection of fundic gland polyps from endoscopic images using SSD
206. Analyzing growth potential of young researchers’ h-Index and co-author networks in biological science fields
207. Post-processing for disparity map enhancement using modified guided image filter
208. Dense learning by high dimensional SOMs composed of input-output fusion vectors for interactive image segmentation
209. A retinex-based image enhancement scheme with noise aware shadow-up function
210. A weight calculation method for multiscale normalized cut image segmentation
211. Three-dimensional temperature distribution estimation around a heat source in water using asymmetric inverse Abel transformation
212. Iterative update method of 3D map based on self-localization using multi-layer NDT in dynamic environment
213. Leader-follower formation control of multiple unmanned aerial vehicles for omnidirectional patrolling
214. Conflict robust player tracking method for wall-mounted multi-camera systems
215. Automatic generation of 3D faces expressing different utterances by modeling individual variation of shape deformation from expressionless faces
216. A hybrid filter using noise detector for removing impulse noise of gray image
217. Study on evaluation method for 3D perspective image
218. Research on Troxler effect focusing on gazing time for edge blurred stripe image
219. SSD Net: toward deep network models based on dissimilarity metrics
220. Accuracy and precision in estimating noise power spectrum in radiography imaging
221. High precision performance evaluation for digital radiography detectors
222. Kymograph of continuous MRI images for analyzing speech articulations
223. Designer-friendly curve refinement
224. Luminance compensation on swinging curtains
225. Surf Disc: a cruising interface in 3D virtual space
226. An examination of flake surface segmentation based on ridge line extraction method from measured point clouds
227. A simulation model of changing state of blood based on SPH method
228. A user interface for walking on VR space by swinging arms and its evaluation
229. A fast method of iron rust by corrosion based on high resolution voxel models
230. Classification of student activities based on a sequence of images from a single camera
231. Correcting geometric distortion and reflection components in an image of a folded print
232. Classification of speaking activity based on lip features in a sequence of video frames
233. Parallel curvature filter for high performance image processing
234. An adaptive cost aggregation method based on bilateral filter and canny edge detector with segmented area for stereo matching
235. Partial rigid diffeomorphism for measuring temporal change of pancreatic cancer tumor
236. Hybrid algorithm of maximum-likelihood expectation-maximization and multiplicative algebraic reconstruction technique for iterative tomographic image reconstruction
237. Visualize medical information using VISTouch technology
238. Vision-based hand gesture recognition from RGB video data using SVM
239. Predicting visual saliency via a dilated inception module-based model
240. Finding a rush-out human employing a human body direction detector
241. A study of recognizing flake surfaces based on feature lines of stone tool
242. Development of VR museum and a comparison with the screen-based virtual museum
243. Fast image dehazing based on multi-scale guided filtering
244. Field position estimation in soccer videos using convolutional neural network-based image features
245. Study on restoration method of deterioration in photographed images of cultural properties
246. Sign language words annotation assistance using binary action segmentation based on SVM and graphcuts
247. A consideration of writer identification using disentangled features that independent of character classes
248. Defective products detection using adversarial AutoEncoder
249. Development of a puzzle-box game with haptic feedback
250. Horizontal line detection using genetic algorithm
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