584 results on '"Greenhalgh, Chris"'
Search Results
202. The visitor as virtual archaeologist
203. Research alerts
204. Making Networked Virtual Environments Work
205. Orchestrating a mixed reality performance
206. Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds
207. Patterns of Network and User Activity in an Inhabited Television Event
208. Experiencing a presentation through a mixed reality boundary
209. The visitor as virtual archaeologist.
210. Experiencing a presentation through a mixed reality boundary.
211. Temporal links.
212. Ages of avatar.
213. Inside MASSIVE-3.
214. Revealing the realities of collaborative virtual reality.
215. Traversable interfaces between real and virtual worlds.
216. Implementing multi-user virtual worlds (panel session).
217. A poetry performance in a collaborative virtual environment
218. Object-focused interaction in collaborative virtual environments
219. Developing mixed reality boundaries
220. Special panel session on multi-user virtual environments (panel session) (abstract only)
221. Implementing multi-user virtual worlds (panel session)
222. Reading Paul Muldoon
223. Paul Muldoon
224. Formations
225. The DiveBone—an application-level network architecture for Internet-based CVEs
226. Coping with inconsistency due to network delays in collaborative virtual environments
227. Patterns of network and user activity in an inhabited television event
228. Three dimensional visualization of the World Wide Web
229. A QoS architecture for collaborative virtual environments
230. Selected Poems: 1956-1993
231. The Milk Thief
232. Supporting Rich And Dynamic Communication In Large-Scale Collaborative Virtual Environments
233. Creating a live broadcast from a virtual environment
234. Fragmented interaction
235. Predicting network traffic for collaborative virtual environments
236. Understanding and constructing shared spaces with mixed-reality boundaries
237. Awareness-based communication management in the MASSIVE systems
238. System aspects of sharing a virtual reality
239. Experiments in inhabited TV
240. Awareness driven video quality of service in collaborative virtual environments
241. Crowded collaborative virtual environments
242. Embodiments, avatars, clones and agents for multi-user, multi-sensory virtual worlds
243. The Undersea World of Jacques Cousteau
244. An in vivo mammary infusion model for tissue migration of leucocytes during inflammation
245. A review of distributed architectures for networked virtual reality
246. Shared spaces
247. Chapter 9 - Knowledge Integration: In Silico Experiments in Bioinformatics
248. MASSIVE
249. VR-VIBE: A Virtual Environment for Co-operative Information Retrieval
250. Networked Virtual Reality and Cooperative Work
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