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612 results on '"Bit-mapped graphics"'

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201. Bitmaps and pixel bits

202. Color image retrieval technique based on color features and image bitmap

203. Waggawagga: comparative visualization of coiled-coil predictions and detection of stable single α-helices (SAH domains).

204. An error resilience scheme on an end-to-end distortion analysis for video transmission over Internet

205. Generating automatically tuned bitmaps from outlines

206. A frame-based MPEG characteristics extraction tool and its application in video transcoding

207. Robust transmission of JPEG2000 images over noisy channels

208. Managing Colour for Success.

209. Plot Windows.

210. Of Quantity and Quality.

211. Canvas X Draw 7.0.

212. Understanding Bit Depth

213. A challenge to find images in functions and constants

214. Icons of progress

215. Custom Texture Creation: Use this method for generating unique halftones to deliver art that sets you apart.

216. Essential frills

217. Well stocked

218. Displaying BMP files on X

219. Manipulating bitmap palettes in Windows

221. The BMP file format, part 1

222. An interpretation of ROPs for 24-bit color

223. An efficient flood visit algorithm

224. Windows multimedia: part 1; bitmap special effects

225. Bitmap image transformations

226. Diving into Windows bitmaps: part two

227. Diving into Windows bitmaps: part one

228. Image processing using quadtrees

229. Automatic 3-D text and graphics pushbuttons

230. The care and feeding of fonts

231. Simplifying bitmapped font selection in OS/2

232. Pooh and the space station

233. Cross thoughts: all in color for a dime

234. The Windows common dialogs for font and color selection

235. Displaying bitmap images inside dialog boxes

236. WPRINT lets you print easily in Windows 3.1

237. Graphics glossary

238. Managing X fonts

240. Working with 24-bit color bitmaps for Windows

241. nPAsym: an open-source plugin for ImageJ to quantify nuclear shape asymmetry.

242. PCX graphics

244. The right graphics tool for the job

245. Preserving a device-independent bitmap: the packed-DIB format

246. The Windows 3.0 device-independent bitmap

247. Exploring Windows bitmaps: how they work, how to use them

248. Blocking the alpha channel

249. Character building

250. Graphics

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