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1,730 results on '"crowd simulation"'

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151. Fast-Forwarding Crowd Simulations

153. Knowledge-Based Crowd Motion for the Unfamiliar Environment

154. 3D Indoor Environment Abstraction for Crowd Simulations in Complex Buildings

155. Optimized evacuation route based on crowd simulation

156. Similarity metric for crowd trajectory evaluation on a per-agent basis : An approach based on the sum of absolute differences

157. GREIL-Crowds: crowd simulation with deep reinforcement learning and examples

158. Estudio de la percepción de señales de evacuación en la simulación de una situación de emergencia utilizando realidad virtual inmersiva

159. Work in Motion: Labour and Aesthetic Production in the Animated Film Industry

160. Agora : unified framework for crowd simulation research

161. Planning Feasible and Smooth Paths for Simulating Realistic Crowd

163. Evacuation Simulation Incorporating Safety Signs and Information Sharing

167. Personality trait and group emotion contagion based crowd simulation for emergency evacuation.

168. A proposed methodology of bringing past life in digital cultural heritage through crowd simulation: a case study in George Town, Malaysia.

169. A hybrid model for simulating grazing herds in real time.

170. Emotion-based diversity crowd behavior simulation in public emergency.

171. Analysis of evacuation simulation considering crowd density and the effect of a fallen person.

172. SIMULAÇÃO DE MULTIDÕES EM SITUAÇÕES DE RISCO IMINENTE.

173. CrowdEst: a method for estimating (and not simulating) crowd evacuation parameters in generic environments.

174. Augmentation of virtual agents in real crowd videos.

175. IFC-centric performance-based evaluation of building evacuations using fire dynamics simulation and agent-based modeling.

176. LCrowdV: Generating labeled videos for pedestrian detectors training and crowd behavior learning.

177. Modelo con autómatas celulares para analizar la accesibilidad peatonal al interior del campus universitario Meléndez de la Universidad del Valle.

178. Virtual reality crowd simulation: effects of agent density on user experience and behaviour.

179. A pedestrian evacuation ABM in a complex environment based on Bayesian Nash Equilibrium

180. Crowd Evacuation Guidance Based on Combined Action Reinforcement Learning

181. Modeling and Simulating the Walking Behavior of Small Pedestrian Groups

184. Geometric Issues in Reconstruction of Virtual Heritage Involving Large Populations

185. What Do I See? Modeling Human Visual Perception for Multi-person Tracking

197. Towards the Introduction of Parallelism in the MakkSim Pedestrian Simulator

198. 'Engineering' Agent-Based Simulation Models?

199. Predicting Human Behavior in Crowds: Cognitive Modeling versus Neural Networks

200. Pedestrians and Crowd Simulations with MAKKSim - A Demonstration

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