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151. Evaluating People’s Perceptions of Trust in a Robot in a Repeated Interactions Study

152. Social Robots for Socio-Physical Distancing

153. Investigating Therapist Vocal Nonverbal Behavior for Applications in Robot-Mediated Therapies for Individuals Diagnosed with Autism

154. Administrating Cognitive Tests Through HRI: An Application of an Automatic Scoring System Through Visual Analysis

155. 'Excuse Me, Robot': Impact of Polite Robot Wakewords on Human-Robot Politeness

156. Engagement and Mind Perception Within Human-Robot Interaction: A Comparison Between Elderly and Young Adults

157. Adapting Usability Metrics for a Socially Assistive, Kinesthetic, Mixed Reality Robot Tutoring Environment

158. Towards the Design of a Robot for Supporting Children’s Attention During Long Distance Learning

159. Using Human-Inspired Signals to Disambiguate Navigational Intentions

160. Social Sharing of Emotions with Robots and the Influence of a Robot’s Nonverbal Behavior on Human Emotions

161. Sensing the Partner: Toward Effective Robot Tutoring in Motor Skill Learning

162. Receiving Robot’s Advice: Does It Matter When and for What?

163. User Expectations of Robots in Public Spaces: A Co-design Methodology

164. Human-Robot Teams: A Review

165. Perception of a Social Robot’s Mood Based on Different Types of Motions and Coloured Heart

166. Robotic Social Environments: A Promising Platform for Autism Therapy

167. Blind Trust: How Making a Device Humanoid Reduces the Impact of Functional Errors on Trust

168. Design and Evaluation of Affective Expressions of a Zoomorphic Robot

169. Let’s Learn Biodiversity with a Virtual 'Robot'?

170. Robots Are Moral Actors: Unpacking Current Moral HRI Research Through a Moral Foundations Lens

171. Human-Robot Collaboration and Dialogue for Fault Recovery on Hierarchical Tasks

172. Gaze-Speech Coordination Influences the Persuasiveness of Human-Robot Dialog in the Wild

173. Perceptions of People’s Dishonesty Towards Robots

174. On the Role of Personality and Empathy in Human-Human, Human-Agent, and Human-Robot Mimicry

175. An Exploration of Simple Reactive Responses for Conveying Aliveness Using the Haru Robot

176. Safe Human-Robot Interaction Through Crowd Contact Video Analysis

177. Collaborative Human-Robot Hierarchical Task Execution with an Activation Spreading Architecture

178. A Human Factor Approach to HRI

179. Improving the Interaction of Older Adults with a Socially Assistive Table Setting Robot

180. Towards Socially Acceptable, Human-Aware Robot Navigation

181. Identifying Social Context Factors Relevant for a Robotic Elderly Assistant

182. Should a Robot Guide Like a Human? A Qualitative Four-Phase Study of a Shopping Mall Robot

183. Mobile Assistive Robot in an Inclusive Space: An Introduction to the MARIS Project

184. Robostress, a New Approach to Understanding Robot Usage, Technology, and Stress

185. Robot-Assisted Therapy for the Severe Form of Autism: Challenges and Recommendations

186. Now I Need Help! Passing Doors and Using Elevators as an Assistance Requiring Robot

187. Use of Robotics in the German Healthcare Sector : Application Scenarios - Drivers and Barriers – Time Savings

188. Playing Rock-Paper-Scissors with RASA: A Case Study on Intention Prediction in Human-Robot Interactive Games

189. Evaluating the Emotional Valence of Affective Sounds for Child-Robot Interaction

190. Adding a Context: Will It Influence Human-Robot Interaction of People Living with Dementia?

191. Toward Robot-Assisted Psychosocial Intervention for Children with Autism Spectrum Disorder (ASD)

192. Train with Me: A Study Comparing a Socially Assistive Robot and a Virtual Agent for a Rehabilitation Task

193. In Their Own Words: A Companion Robot for Detecting the Emotional State of Persons with Parkinson’s Disease

194. I’m Not Playing Anymore! A Study Comparing Perceptions of Robot and Human Cheating Behavior

195. User Testing of Cognitive Training Games for People with Mild Cognitive Impairment: Design Implications

196. Stackelberg Punishment and Bully-Proofing Autonomous Vehicles

197. The Impact of a Robot Game Partner When Studying Deception During a Card Game

198. Virtual or Physical? Social Robots Teaching a Fictional Language Through a Role-Playing Game Inspired by Game of Thrones

199. Hand Gesture Based Gameplay with a Smoothie Maker Game Using Myo Armband

200. The Contribution of Art and Design to Robotics

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