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151. Cardiovascular and Cerebrovascular Events Pre- and Post-Earthquake of 6 April 2009: The Abruzzo's Experience.

154. A Systematic Literature Review on Applicability of Robot Assistants in Higher Education

155. Advancing Occupational Safety and Health Training: A Safety-II Integration of the ADDIE Model for Virtual Reality

156. Exploiting Collaboration to Engage High-School Learners in Experiencing Sensors and Actuators

157. Identity Shield: Cultivating Privacy Awareness Through AR for Young Adults

158. Exploring an Artificial Intelligence Model Based on Integer Linear Programming for Allocating Students to Industry Placements

159. Automated Math Word Problem Knowledge Component Labeling and Recommendation

160. A Study on Analyzing Classroom Teaching Questions Supported by Generative Artificial Intelligence

161. Practical Use of AI-Based Learning Recommendations in Higher Education

162. Generative AI: Simplifying Text for Cognitive Impairments and Non-native Speakers

163. Using the Repertory Grid Technique in a Co-design Process for Learning Analytics : Conceptualisation and Connection to 21st Century Skills

164. Herding Cats: Assessing Complex Procedural and Tacit Knowledge with Multi-agent Simulations

165. Study on the Influence of Different Spatial Ability Students in AR Geography Teaching

166. Intelligent Tutoring Systems in Smart Learning Environments for Higher Education: A Systematic Literature Review

167. Cybot: A Chatbot for Teaching and Testing Cybersecurity Courses

168. CyberChallenge.IT@UnivAQ: A Cybersecurity Educational Training Path for High School and University Students

169. Counting Triangles with 3D Printed Didactic Materials for People with Visual Impairment

170. Teaching Dataset Creation in a Classroom Environment

171. Storytelling with Technology-Enhanced Artefacts: A Literature Review of Toolkits for Children

172. Turning the Gaze Inwards: Exploring Simulator Instructors’ Professional Vision Through Eye-Tracking and Stimulated Recall Interviews

173. Teaching Neural Networks Using Comic Strips

174. Alignment of Learning Design with Learning Analytics: Case of MOODLE Blended Learning Course in Higher Education

175. Exploring the Potential of Immersive Web Environments in Education: Teachers’ Perspectives and Experiences

176. Learning Swedish with AI: Exploring Multimodal Learning Analytics in Spoken Language Acquisition

177. SeriousGXcraft: An Innovative Framework for Multidisciplinary Serious Game Development Powered by XML

178. Intelligent Interface: Enhancing Lecture Engagement with Didactic Activity Summaries

179. ChatGPT as a Learning Aid for an Introductory Programming Course

180. Eliciting and Empowering Teachers’ AI Literacy: The Devil is in the Detail

181. Democratizing Gamification Strategy Design on Multitenant Platforms Through a Low-Code Approach

182. The Fading of F(AI)th: Tracing the Technological Promises of a Wellbeing App in K-12 Education

183. Leveraging Topic Modeling to Investigate Learning Experience and Engagement of MOOC Completers

184. AI4Architect: An Intelligent Help System to Support Students in the Design Domain

185. Prediction of Students’ Grades Based on Non-academic Data

186. DeeJay in Action: Evaluating it by its Application in Technology-Enhanced Learning

187. Mixed Study on the use of Flipped Classroom Methodology in the Subject of Community Mental Health Care

188. OSAS Virtual Reality Lab: An Experience in OSH Training

189. PathIt: Computational Thinking Training for Visually Impaired Individuals

190. Assessing the Impact of Computer Simulations on Physics and Chemistry Learning

191. Analysis of the Digital Competence of the Students of Mathematics Sciences of the Francisco de Morazán National Pedagogical University

192. Multiple-Choice Questions Difficulty Prediction with Neural Networks

193. Comparison of Different Pedagogical Designs for an ITS: The Case of Oral Speech as an Ill-Defined Domain

194. Collaborative Learning in Mixed Reality Using WebXR and H5P

195. Computational Thinking & Artificial Intelligence in K-12 Education: Two Distinct but Still Complementary Worlds

196. Statistical Analysis of the Influence of Teaching Experience on the Perception of Virtual Reality

197. Mindfulness Lessons in a Virtual Natural Environment to Cope with Work-Related Stress

198. Predicting Student Performance with Virtual Resources Interaction Data at Different Stages of the Course

199. Technology Enhanced Learning in Training Medical Residents in Anesthesiology. The Experience with a New Generation Simulator to Perform PECS II BLOCK in Breast Surgery

200. Using Nearpod for Reviewing Lessons to Increase Motivation and Academic Performance: A Case Study with Engineering Students

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