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151. Confrustion and Gaming While Learning with Erroneous Examples in a Decimals Game

152. An Approach to Model Children’s Inhibition During Early Literacy and Numeracy Acquisition

153. Automated Prediction of Novice Programmer Performance Using Programming Trajectories

154. When Lying, Hiding and Deceiving Promotes Learning - A Case for Augmented Intelligence with Augmented Ethics

155. Agent-in-the-Loop: Conversational Agent Support in Service of Reflection for Learning During Collaborative Programming

156. Effect of Immediate Feedback on Math Achievement at the High School Level

157. Towards Interpretable Deep Learning Models for Knowledge Tracing

158. Toward an Automatic Speech Classifier for the Teacher

159. Generating Game Levels to Develop Computer Science Competencies in Game-Based Learning Environments

160. Deep-Cross-Attention Recommendation Model for Knowledge Sharing Micro Learning Service

161. Early Prediction of Success in MOOC from Video Interaction Features

162. Relationships Between Body Postures and Collaborative Learning States in an Augmented Reality Study

163. An Evaluation of Data-Driven Programming Hints in a Classroom Setting

164. Deep Knowledge Tracing with Transformers

165. Supporting Empathy Training Through Virtual Patients

166. Extended Multi-document Cohesion Network Analysis Centered on Comprehension Prediction

167. Automatic Grading System Using Sentence-BERT Network

168. A Socratic Tutor for Source Code Comprehension

169. Promoting Learning and Satisfaction of Children When Interacting with an Emotional Companion to Program

170. Predicting Reading Comprehension from Constructed Responses: Explanatory Retrievals as Stealth Assessment

171. Learning Outcomes and Their Relatedness Under Curriculum Drift

172. Interactive Pedagogical Agents for Learning Sequence Diagrams

173. Raising Academic Performance in Socio-cognitive Conflict Learning Through Gamification

174. Investigating the Role of Politeness in Human-Human Online Tutoring

175. Distinguishing Anxiety Subtypes of English Language Learners Towards Augmented Emotional Clarity

176. Siamese Neural Networks for Class Activity Detection

177. Learner-Context Modelling: A Bayesian Approach

178. Automated Personalized Feedback Improves Learning Gains in An Intelligent Tutoring System

179. Modelling Learners in Crowdsourcing Educational Systems

180. Towards Improving Sample Representativeness of Teachers on Online Social Media: A Case Study on Pinterest

181. A Framework for Exploring the Impact of Tutor Practices on Learner Self-regulation in Online Environments

182. Prediction of Group Learning Results from an Aggregation of Individual Understanding with Kit-Build Concept Map

183. Explaining Errors in Predictions of At-Risk Students in Distance Learning Education

184. Allowing Revisions While Providing Error-Flagging Support: Is More Better?

185. A General Multi-method Approach to Design-Loop Adaptivity in Intelligent Tutoring Systems

186. Exploring Automatic Short Answer Grading as a Tool to Assist in Human Rating

187. MACER: A Modular Framework for Accelerated Compilation Error Repair

188. Automatic Classification for Cognitive Engagement in Online Discussion Forums: Text Mining and Machine Learning Approach

189. What Happens When Gamification Ends?

190. Detecting Off-Task Behavior from Student Dialogue in Game-Based Collaborative Learning

191. Using Eye-Tracking and Click-Stream Data to Design Adaptive Training of Children’s Inhibitory Control in a Maths and Science Game

192. Studying the Interactions Between Science, Engineering, and Computational Thinking in a Learning-by-Modeling Environment

193. Towards Practical Detection of Unproductive Struggle

194. Multi-document Cohesion Network Analysis: Visualizing Intratextual and Intertextual Links

195. Mastery Learning Heuristics and Their Hidden Models

196. EdNet: A Large-Scale Hierarchical Dataset in Education

197. Identification of Students’ Need Deficiency Through a Dialogue System

198. The Double-Edged Sword of Automating Personalized Interventions in Makerspaces: An Exploratory Study of Potential Benefits and Drawbacks

199. BERT and Prerequisite Based Ontology for Predicting Learner’s Confusion in MOOCs Discussion Forums

200. Exploring Automated Question Answering Methods for Teaching Assistance

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