312 results on '"Marti, Patrizia"'
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152. In Praise of Beauty and Enchantment.
153. Scenarios of robot-assisted play for children with cognitive and physical disabilities
154. Designing complexity in context
155. 'Make it move'
156. Robots as social mediators for children with Autism - A preliminary analysis comparing two different robotic platforms
157. Bringing aesthetically-minded design to devices for disabilities
158. Bringing playfulness to disabilities
159. Robot companions
160. A robot companion for inclusive games: A user-centred design perspective
161. Exploring play styles with a robot companion
162. Designing modular robotic playware
163. Creative interactive play for disabled children
164. Expressiveness in Human-Robot Interaction
165. Pervasive technology in Neonatal Intensive Care Unit: A prototype for newborns unobtrusive monitoring
166. End-user composition and re-use of technologies in the Neonatal Intensive Care Unit
167. Active surfaces
168. Tacit knowledge and frugal artifacts
169. Interpretative Dynamics in Human Robot Interaction
170. Experiencing the flow
171. Palpable time for heterogeneous care communities
172. Physical and conceptual constructions in advanced learning environments
173. Bringing aesthetically-minded design to devices for disabilities.
174. Coupling the Digital and the Physical in Therapeutic Environments.
175. Tacit knowledge and frugal artifacts.
176. Serving Visitor Communities: A Mediated Experience of the Arts.
177. Experiencing the flow.
178. Palpable time for heterogeneous care communities.
179. EXTERNAL AIDS FOR SOCIAL MEMORY
180. Human work in call centres: A challenge for cognitive ergonomics
181. Human Work in the Call Centres
182. Structured task analysis in complex domains
183. Robot companions: Towards a new concept of friendship?
184. Perceiving While Being Perceived.
185. Game of Stimuli.
186. Community Pacts and we4SLE as Tools to Support the Implementation of Smart Learning Ecosystems
187. Conceptualising Micro-credentials in the Higher Education Research Landscape. A Literature Review
188. Digital Games as Tools of Innovative Pedagogy in Education
189. Automated Paragraph Detection Using Cohesion Network Analysis
190. Assessing Readability Formulas in the Wild
191. Space and Time in Hybrid Teaching and Learning Environments: Two Cases and Design Principles
192. pROnounce: Automatic Pronunciation Assessment for Romanian
193. De-Identification of Student Writing in Technologically Mediated Educational Settings
194. The Italian School Ecosystems Two Years After the Lockdown: An Overview on the 'Digital Shock' Triggered by the Pandemic in the Perceptions of Schools’ Principals and Teachers
195. Student Smartphone Experience Narratives Mediated by the Phygital School Library for Learning Ecosystems
196. Context-Aware Classrooms as Places for an Automated Analysis of Instructional Events
197. The Reaction of the University Ecosystem to the Pandemics in a Mid-East Country: The Case of IRAQ—A Compared Analysis of Students’ and Teachers’ Perceptions
198. Environment Challenges of E-Learning in Higher Education—The Teachers’ Perspective
199. Parents’ Voices: Inclusion of Students with Intellectual and Developmental Disabilities in Higher Education
200. Shifting Patterns in Home Care Work: Supporting Collaboration Among Self-Employed Care Actors
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