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1,518 results on '"INTERACTIVE computer systems"'

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151. Testing the interactive computer method (IM) for producing K indices with the data of the Hurbanovo and Budkov magnetic observatories.

152. The operational validation of new cockpit technologies supporting all conditions operations: a case study.

153. Expressing aspectual interactions in design: evaluating three AOM approaches in the slot machine domain.

154. Effects of Text Rotation, String Length, and Letter Format on Text-based CAPTCHA Robustness.

156. Teaching In-Demand Skills: HOW HEALTHCARE EDUCATORS ENGAGE TODAY'S STUDENTS.

157. iOS Accessories.

158. The DISAPPEARING COMPUTER.

159. PERCEPTUAL USER INTERFACES.

160. ON THE PERFORMANCE OF ELECTRONIC MUSIC - INTERVIEW WITH COMPOSER ADRIAN BORZA.

161. Creating Bridges: The Role of Exploratory Design Research in an Intelligent Tutoring System Project.

162. Fostering Dialogue or Monologue? Estonian Party Websites During the 2009 European Parliament Elections.

163. An investigation on the impact of auditory and haptic feedback on rhythmic walking interactions.

164. Interactive spatial sonification for non-visual exploration of virtual maps.

165. Principles for Designing Interfaces Compatible With Human Information Processing.

166. Review of Semantic-Free Utterances in Social Human–Robot Interaction.

167. Interactive function computation via polar coding.

168. A Subsumption Agent for Collaborative Free Improvisation.

169. Interactive Sketch-Driven Image Synthesis.

170. Benefits and Pitfalls of Multimedia and Interactive Features in Technology-Enhanced Storybooks.

171. RFID interactive tabletop application with tangible objects: exploratory study to observe young children' behaviors.

172. Value Immersion and Value Regression: on Moral Aggregation of Virtual Communities.

173. A grid-based tracker for erratic targets.

174. Interactive tracking of insect posture.

175. Affect Modeling with Field-based Physiological Responses.

176. Examining the characteristics of student postings that are liked and linked in a CSCL environment.

177. Conceptual knowledge-based modeling of interactive 3D content.

178. Wearable training system with real-time biofeedback and gesture user interface.

179. Perceived differences in knowledge about interactive technology between young adults and their parents.

180. An Exploration of the Relation Between Expectations and User Experience.

181. Whose Experience Do We Care About? Analysis of the Fitness of Scrum and Kanban to User Experience.

182. Interactive preference elicitation incorporating a priori and a posteriori methods.

183. The Design of EMG Measurement System for Arm Strength Training Machine.

184. Learning from multi-label data with interactivity constraints: An extensive experimental study.

185. Interaction and visual performance in stereoscopic displays: A review.

186. Two-level interactive identification and derivation of topic clusters in complex networks.

187. Ethics virtual patients: a new pedagogical tool for educators?

188. Voters' profiles and clustering. Factors that influence behavior.

189. Brave new home.

190. WHY I'M HERE.

191. Technoetic syncretic environments.

192. Efficient Local Histogram Searching via Bitmap Indexing.

193. Guided Volume Editing based on Histogram Dissimilarity.

194. Interactive Monitoring Service and COPD: Is it Possible to Reduce Nonadherence?

195. Mining Cloud 3D Video Data for Interactive Video Services.

196. A model for managing interactions between tangible and virtual agents on an RFID interactive tabletop: Case study in traffic simulation.

197. On Evaluating the Contribution of Validation for Question Answering.

198. Interactive Effects of Explicit Emergent Structure: A Major Challenge for Cognitive Computational Modeling.

199. Customizable Point-of-Interest Queries in Road Networks.

200. Designing interactive narratives for mobile augmented reality.

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