826 results on '"Hirose, Michitaka"'
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152. Digital Railway Museum: An Approach to Introduction of Digital Exhibition Systems at the Railway Museum
153. Augmented Reality System for Measuring and Learning Tacit Artisan Skills
154. Time-Mosaic Formation of Senior Workforces for Complex Irregular Work in Cooperative Farms
155. Modifying an Identified Angle of Edged Shapes Using Pseudo-haptic Effects
156. Interactive Picture Book with Story-Changeable System by Shuffling Pages
157. Meta Cookie+: An Illusion-Based Gustatory Display
158. Olfactory Display Using Visual Feedback Based on Olfactory Sensory Map
159. Digital Display Case Using Non-contact Head Tracking
160. Digital Diorama: AR Exhibition System to Convey Background Information for Museums
161. Elderly User Evaluation of Mobile Touchscreen Interactions
162. Presenting Morphing Shape Illusion: Enhanced Sense of Morphing Virtual Object With Weight Shifting VR Controller by Computational Perception Model
163. Manipulation of Dynamically Deformable Object Using Impulse-Based Approach
164. An Entertainment System Using Thermal Feedback for Increasing Communication and Social Skills
165. SoundTag: RFID Based Wearable Computer Play Tool for Children
166. Redirection Controller Using Reinforcement Learning
167. Surface Contact Interaction with Dynamically Deformable Object Using Impulse-Based Approach
168. Evaluate Optimal Redirected Walking Planning Using Reinforcement Learning
169. Visual-Auditory Redirection: Multimodal Integration of Incongruent Visual and Auditory Cues for Redirected Walking
170. Electrical Stimulation Promotes Saliva Secretion: Proposition of Novel Interaction via Saliva Secretion
171. Do You Feel Like Passing Through Walls?: Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments
172. The Study of Past Working History Visualization for Supporting Trial and Error Approach in Data Mining
173. Steady-State VEPs in CAVE for Walking Around the Virtual World
174. Real IT: Information Technology in Real Space
175. A Study on Haptic Interaction and Simulation of Motion and Deformation of Elastic Object
176. Brain Computer Interface Via Stereoscopic Images in CAVE
177. 3D World from 2D Photos
178. Finding the Perfect Projection System – Human Perception of Projection Quality Depending on Distance and Projection Angle
179. Projected Reality – Content Delivery Right onto Objects of Daily Life
180. A Platform for Interactive VR Storytelling
181. Position Tracking Using Infra-Red Signals for Museum Guiding System
182. Improving Remote Spatial Understanding by Transmitting Spherical Images via Video Chat Applications.
183. Usage of multisensory information in scientific data sensualization
184. Experience of Immersive Virtual World Using Cellular Phone Interface
185. Wearable Computer Application for Open Air Exhibition in EXPO 2005
186. Providing force feedback in virtual environments
187. Building a Virtual World from the Real World
188. Wearable Forest - Smart Fashion Design to Feel a Belonging to Nature
189. Surface display: presentation of curved surface in virtual reality environment
190. The Impetus method for the object manipulation in virtual environment without force feedback
191. Service VR Training System: VR Simulator of Man-to-Man Service with Mental/Emotional Sensing and Intervention
192. Research and Development of Second Generation Virtual Reality
193. Polyvision: 4D Space Manipulation through Multiple Projections
194. Unlimited Corridor: A Visuo-haptic Redirection System
195. Do We Have to Look at the Mirror All the Time? Effect of Partial Visuomotor Feedback on Body Ownership of a Virtual Human Tail
196. ShapeSense
197. Improvement of driver active interventions during automated driving by displaying trajectory pointers—A driving simulator study
198. Estimating confidence in voices using crowdsourcing for alleviating tension with altered auditory feedback
199. Demonstration of Transcalibur
200. PaCaPa
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