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226 results on '"Computer-assisted instruction -- Methods"'

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151. Playing to Learn

152. Chapter 9: desktop publishing

153. Chapter 8: word processing to improve writing

154. Chapter 6: drawing

155. Chapter 7: word processing

156. Chapter 4: acquiring technology on a limited budget

157. One computer solutions

158. Chapter 5: software selection

159. An experimental study of the efficacy of game augmentation learning effects on Computer Aided Instruction (CAI) of physics science tasks

160. Should students use their own devices in the classroom?

162. Online: the flexible page

163. Teacher-computer interaction in teaching a mathematics lesson

167. Discovering perimeter and area with Logo

169. Textbooks and tests that talk back

171. A microcomputer-based phase-change experiment

172. Lessons in cyberspace: teachers adapt what they find to what their students need

173. Create accessible ethnic math games

174. Computer problems for large classes

175. Technology and you

176. A low-cost constant-rate buret

177. Raw data to finished report: microcomputer assisted

178. Standing waves in a mailing tube

179. Tutorial software

180. Getting started with technology

181. Multimedia assessments: tools for making dynamic audio- and video-based tests

183. Combining computers and video

184. How one school does it right

189. Including technology is not that tricky

190. How to weave technology into any lesson you teach

191. A goal-based scenario for high school students

192. Key to the information highway

193. Virtual cadavers

196. Wanted: software by English teachers

198. Electronic social studies

199. Campaign computing

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