309 results on '"C. Karen Liu"'
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152. Iterative Training of Dynamic Skills Inspired by Human Coaching Techniques.
153. Learning bicycle stunts.
154. Leveraging depth cameras and wearable pressure sensors for full-body kinematics and dynamics capture.
155. Learning Human Behaviors for Robot-Assisted Dressing.
156. Expanding Motor Skills through Relay Neural Networks.
157. Multi-task Learning with Gradient Guided Policy Specialization.
158. Deep Haptic Model Predictive Control for Robot-Assisted Dressing.
159. Data-Driven Approach to Simulating Realistic Human Joint Constraints.
160. Physics Storyboards.
161. Generating human-like motion for robots.
162. Rapid bilevel optimization to concurrently solve musculoskeletal scaling, marker registration, and inverse kinematic problems for human motion reconstruction
163. Falling and landing motion control for character animation.
164. Soft body locomotion.
165. Synthesis of concurrent object manipulation tasks.
166. Synthesis of detailed hand manipulations using contact sampling.
167. Modal-space control for articulated characters.
168. Stable Proportional-Derivative Controllers.
169. Synthesis of Responsive Motion Using a Dynamic Model.
170. Optimal feedback control for character animation using an abstract model.
171. Stair negotiation made easier using novel interactive energy-recycling assistive stairs.
172. Optimization-based interactive motion synthesis.
173. Transformer Inertial Poser: Real-time Human Motion Reconstruction from Sparse IMUs with Simultaneous Terrain Generation
174. Footstep and Motion Planning in Semi-unstructured Environments Using Possibility Graphs.
175. Traversing Environments Using Possibility Graphs with Multiple Action Types.
176. Traversing Environments Using Possibility Graphs for Humanoid Robots.
177. Momentum-based parameterization of dynamic character motion.
178. Learning physics-based motion style with nonlinear inverse optimization.
179. Sim2Real in Robotics and Automation: Applications and Challenges
180. Computer Simulations Imply Forelimb-Dominated Underwater Flight in Plesiosaurs.
181. Learning to dress: synthesizing human dressing motion via deep reinforcement learning.
182. DART: Dynamic Animation and Robotics Toolkit.
183. Synthesis of complex dynamic character motion from simple animations.
184. DASH: Modularized Human Manipulation Simulation with Vision and Language for Embodied AI
185. Fast and Feature-Complete Differentiable Physics Engine for Articulated Rigid Bodies with Contact Constraints
186. Error-Aware Policy Learning: Zero-Shot Generalization in Partially Observable Dynamic Environments
187. Protective Policy Transfer
188. Learning Human Search Behavior from Egocentric Visual Inputs
189. Visualizing Movement Control Optimization Landscapes
190. Bodies at Rest: 3D Human Pose and Shape Estimation From a Pressure Image Using Synthetic Data
191. Learning a Control Policy for Fall Prevention on an Assistive Walking Device
192. Environment-based physical motion for secondary characters.
193. Optimization-based interactive motion synthesis for virtual characters.
194. Contributors
195. Policy Transfer via Kinematic Domain Randomization and Adaptation
196. Stair negotiation made easier using low-energy interactive stairs
197. Sim-to-Real Transfer for Biped Locomotion
198. Assistive Gym: A Physics Simulation Framework for Assistive Robotics
199. Multidimensional Capacitive Sensing for Robot-Assisted Dressing and Bathing
200. Articulated swimming creatures.
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