325 results on '"Bruyns, Gerhard"'
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152. A Study of the Transjakarta Route Map as an Effort to Improve Jakarta’s Public Transport Information Design: Measuring Graphical Element Effectivity in Maps
153. A Study on Factors Affecting the Satisfaction of Rehabilitation Service Experience of Elderly Patients in Rehabilitation Nursing Homes
154. The Design of Rehabilitation Device for Upper Limb After Stroke Using an Integrated Design Process
155. Envisioning Art and Design Education Through the Lens of Diversity, Equity, and Inclusion
156. A Study on Craft Practice and Creativity Among Mysore Rosewood Inlay Artisans of India
157. Exploring Features of the Design on Futures Thinking
158. Application of Vernacular Design for Emotional Communication: Focus on Visual Arts of Ancient Peruvian Inca
159. Living Better Without Plastic: Identifying Design Consideration for Product Service Aimed at Reducing Plastic Waste
160. What is Your Team Personality Traits? The Role of Convergence Effect Between Team Personality Propensity and Team Performance in Design Thinking Processes
161. Would You Like a Cup of Meaning: Discovering Different Roles of Coffee Cups Through Narratives
162. Prototyping in Each Development Process to Improve Company and Team Performance
163. Culturally Localized DfA Driven Learning on Electronic Waste Management and Recycling Behaviour in China
164. Exploration of the Evolution Direction of Design Patterns Under the Shift of Design Paradigms
165. Design Development of Cricket Breeding System
166. Visualising the Sensory Journey into ‘Mind Maps’: An Alternative Design Experience to Spatialise Sensations
167. Embracing the Role of Fashion Value in the Design of Wearable Products: A Case Study of 3D Face Mask Bracket
168. Immersions in Materials for Packaging. The Case Study of a Digital Festival on Analogic Materials
169. Leveraging on Fabrication and Making Methodologies to Support the Development of Ecological Empathy
170. Framing Multimodal Discourses About Place as Graphic Landscaping
171. User Perspectives on the Acceptability of Realtime Data Capture for Design Research by Connected Products
172. Social Challenges and Design. Exploiting Digital Technologies to Trigger a Behavioural Transition Towards a Sustainable Food Life Cycle
173. A Making Mode is Missing Code: Research Through Design Lacks Discourse Around Programming
174. The ADI Game: Exploring Futures of Graphic Design and Artificial Intelligence in AI-Driven Autonomous Brands
175. Memory Container: A Co-creation Model of Olympic Memories from Individuals to Groups
176. The Ergonomics of Couch Potatoes: A Study into Postures for Non-desk Working Scenarios
177. The Body and Textiles at the Intersection of the Physical and the Digital Through Movement: Investigating Alternative Body-Textile Expressions for Fashion Design
178. Research on the Design and Evaluation of Healing Product Under the Background of COVID-19
179. Unravelling Complexity
180. Reconciling the Gap Between Seamless and Seamful Design Approach
181. Decolonizing Design with Technology in Cultural Heritage Contexts - Systematic Literature Review
182. The Miswak Toothbrush: Incorporating Traditional Knowledge into Contemporary Product Design
183. Reflecting Through the Photo’s Un-making
184. 'Hey Alexa, Where Are You?' A Drawing Study to Understand Users’ Mental Models of the Environments Surrounding Conversational Agents
185. The Connection Between Perceived Product Performance and Evoked Emotions
186. Improving Consumer Adoption of Refurbished Products by Reducing Contamination
187. Re-balance, a Perception-Enabled Chair for Multi-species Domestic Agency
188. Dear Design Journal: A Visual Journey and a Reflective Account of a Practice-Led Doctoral Research
189. Side-Stepping Future Transport Exclusion via an Expanded Inclusive Design Approach
190. Cultivating Service Design at a Managerial Level: Towards a Process Model for Building Service Design Leadership in SMEs
191. Making Praça Nelson Mandela: Morphological Change and Graphic Interventions to Define a New Square in the Botafogo District of Rio de Janeiro
192. UX Needs Cards – A Pragmatic Tool to Support Experience Design Through Psychological Needs
193. Communities of Making - A Visual Exploration of Rural Makerspaces in India
194. From Matter to Mind – From Individual Values to Organisational Purpose: A Design Approach with a Focus on Sensory Sensemaking
195. Profound Experience Design in Community Service Interaction
196. Shifting Ways of Knowing in the Digital Age: Contextualising the Found Image Through the Lens of Reverse Reification
197. Is Feminist Branding Possible?
198. Development of a Scale to Measure Decision-Making Tendency in Human-Product Interactions
199. Historical-Photo-Visual Practice: A Stroll Through Guatemala’s Sixth Avenue, Then and Now
200. Design Sprint Task Ladder: Scaling Design Tasks for New Modes of Designing
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