1,327 results on '"Alicia García"'
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152. Security and Privacy in Academic Data Management at Schools: SPADATAS Project.
153. Usability Study of a Pilot Database Interface for Consulting Open Educational Resources in the Context of the ENCORE Project.
154. Understanding User Perspectives on an Educational Game for Civic and Social Inclusion.
155. Towards Personalized Learning Paths to Empower Competence Development in Model Driven Engineering Through the ENCORE Platform.
156. LAS CONSECUENCIAS DEL BULLYING.
157. Data visualization and domain knowledge: Insights through focus groups of researchers in Spain.
158. Flexible Heuristics for Supporting Recommendations Within an AI Platform Aimed at Non-expert Users.
159. A closer look to STEM education across continents: insights from a multicultural panel discussion.
160. Preliminary study of the usability of the INGAME game for social inclusion and civic participation.
161. Definition and Implementation of W-STEM Mentoring Network.
162. Characterization of Spaces and Didactic Units for the Improvement of Diversity Gaps.
163. Fostering Decision-Making Processes in Health Ecosystems Through Visual Analytics and Machine Learning.
164. A Case Study on Gaming Implementation for Social Inclusion and Civic Participation.
165. Content-validation questionnaire of a meta-model to ease the learning of data visualization concepts (Short paper).
166. Reflexiones multidisciplinarias de académicas sobre la disrupción de la educación superior por el Covid-19
167. Intervention study to verify the effect of live classic music during hemodialysis on the quality of life of patients with chronic kidney disease
168. Exploring factors influencing pre-service and in-service teachers' perception of digital competencies in the Chinese region of Anhui.
169. University students' views regarding gender in STEM studies: Design and validation of an instrument.
170. Towards a TDD maturity model through an anti-patterns framework.
171. Proof-of-concept of an information visualization classification approach based on their fine-grained features.
172. Gaming for Social Inclusion and Civic Participation: the INGAME project.
173. Today's Children Tomorrow's Changemakers: educational resources to develop entrepreneurial skills.
174. COEDU-IN Project: an inclusive co-educational project for teaching computational thinking and digital skills at early ages.
175. A Meta-modeling Approach to Take into Account Data Domain Characteristics and Relationships in Information Visualizations.
176. User-Centered Design Approach for a Machine Learning Platform for Medical Purpose.
177. The experience of women students in engineering and mathematics careers: a focus group study.
178. Gender and STEAM as part of the MOOC STEAM4ALL.
179. Empowering Young Women in the Caribbean Region in Stem.
180. Introduction of the gender perspective in the university teaching: a study about inclusive language in Spanish.
181. Strategies to gender mainstreaming in Engineering studies: a workshop with teachers.
182. An introduction to TEEM 2021 Track 15: The Doctoral Consortium.
183. CreaSTEAM. Towards the improvement of diversity gaps through the compilation of projects, best practices and STEAM-Lab spaces.
184. Delving into gender gap perceptions of computing students: A replication study.
185. Bringing machine learning closer to non-experts: proposal of a user-friendly machine learning tool in the healthcare domain.
186. Open approach of scaled agile for organizations and communities dedicated to the development of Open-Source projects.
187. The role of sexuality in initial teacher training: Sex education as an educational strategy.
188. A pilot study about the perception of experts in engineering education.
189. Performance and reinforcement of communicative competence in virtual environments in Chilean university professors.
190. Gender gap perception of computer science students in Costa Rica: a case study in two public universities.
191. Usability Study of CARTIER-IA: A Platform for Medical Data and Imaging Management.
192. Following up the progress of doctoral students and advisors' workload through data visualizations: a case study in a PhD program.
193. An Online Sales System to Be Managed by People with Mental Illness.
194. Young People Participation in the Digital Society: A Case Study in Brazil.
195. Strategies to introduce gender perspective in Engineering studies: a proposal based on self-diagnosis.
196. Gender equality in STEM programs: a proposal to analyse the situation of a university about the gender gap.
197. Perception of the gender gap in computer engineering studies: a comparative study in Peru and Argentina.
198. C4 model in a Software Engineering subject to ease the comprehension of UML and the software.
199. A Dashboard to Support Decision-Making Processes in Learning Ecosystems: A Metamodel Integration.
200. A Study to Analyze the Digital Competence of Pre-service Teachers and In-service Teachers in China.
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