400 results on '"Alghazzawi, Daniyal"'
Search Results
152. A Linear General Type-2 Fuzzy-Logic-Based Computing With Words Approach for Realizing an Ambient Intelligent Platform for Cooking Recipe Recommendation
153. Users-Centric Adaptive Learning System Based on Interval Type-2 Fuzzy Logic for Massively Crowded E-Learning Platforms
154. Review of systems to train psychomotor skills in hearing impaired children.
155. Design of a set serious mini-games as support in cognitive rehabilitation for children with auditory impairment.
156. Performance on naturalistic virtual reality tasks depends on global cognitive functioning as assessed via traditional neurocognitive tests.
157. Neglect App. Usability of a new application for assessment and rehabilitation of neglect
158. An Ambient Intelligent and Energy Efficient Food Preparation System Using Linear General Type-2 Fuzzy Logic Based Computing with Words Framework [Application Notes]
159. Training with Phonak
160. A type-2 fuzzy logic recommendation system for adaptive teaching
161. Employing an Enhanced Interval Approach to encode words into Linear General Type-2 fuzzy sets for Computing With Words applications
162. An interval type-2 fuzzy logic based system for improved instruction within intelligent e-learning platforms
163. MoNGEL: monotonic nested generalized exemplar learning
164. On construction of signcryption scheme for smart card security
165. A zSlices-based general type-2 fuzzy logic system for users-centric adaptive learning in large-scale e-learning platforms.
166. Employing Type-2 Fuzzy Logic Systems in the Efforts to Realize Ambient Intelligent Environments [Application Notes]
167. Global Unification Model of Studies based on similar subjects
168. New Teaching Techniques of Mathematics Subjects by means of Artificial Genesis
169. Improving User-Insurance Communication on Accident Reports
170. A Type-2 Fuzzy Logic based system for linguistic summarization of video monitoring in indoor intelligent environments
171. Real Time Public Transport Location and Time Services for mobile users
172. Playful Blended Digital Storytelling in 3D Immersive eLearning Environments
173. Cloud and Interactivity Technologies in Flipped Classrooms
174. An Adaptive Ambient Intelligent Platform for Recommending Recipes Using Computing with Words
175. Towards MMO Intelligent Environments
176. A fuzzy logic-based system for the automation of human behavior recognition using machine vision in intelligent environments
177. Selecting Appropriate Requirements Management Tool for Developing Secure Enterprises Software
178. Advanced Encryption Standard - Cryptanalysis research
179. MTHERAPY: a Mobile Based Therapy
180. A Computing with Words Framework for Ambient Intelligence
181. A Big Bang-Big Crunch Optimization for a Type-2 Fuzzy Logic Based Human Behaviour Recognition System in Intelligent Environments
182. An experience based linear general type-2 fuzzy logic approach for Computing With Words
183. A Type-2 fuzzy logic machine vision based approach for human behaviour recognition in intelligent environments
184. A Big Bang?Big Crunch Type-2 Fuzzy Logic System for Machine-Vision-Based Event Detection and Summarization in Real-World Ambient-Assisted Living.
185. Improving User-Insurance Communication on Accident Reports.
186. Real Time Public Transport Location and Time Services for mobile users.
187. Playful Blended Digital Storytelling in 3D Immersive eLearning Environments.
188. Cloud and Interactivity Technologies in Flipped Classrooms.
189. A general type-2 fuzzy logic approach for adaptive modeling of perceptions for Computing With Words
190. Towards a general type-2 fuzzy logic approach for Computing With Words using linear adjectives
191. Dynamic Profile-Selection for zSlices based type-2 fuzzy agents controlling multi-user Ambient Intelligent Environments
192. HCI research and education in Arabic universities
193. Representing OS services for computer novices using constructivism and cognitivism
194. Transforming traditional pervasive computing for emerging markets — Underlying challenges and opportunities
195. Design guidelines for pervasive computing: Implications of technology use in Africa
196. A Novel Password based Multi Party Key Agreement Protocol on Elliptic Curve
197. Using Virtual Security Lab in Teaching Cryptography
198. KAU e-health mobile system
199. Improved laboratory manual designs: In accordance with system development life cycle for logic building and algorithm designs
200. Interactive tools for Mathematics learning related to the cryptography
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