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90,374 results on '"AUGMENTED reality"'

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154. Issues and Challenges in Implementing the Metaverse in the Industrial Contexts from a Human-System Interaction Perspective

156. Autonomous Agent Using AI Q-Learning in Augmented Reality Ludo Board Game

162. Automatic Digitization and Orientation of Scanned Mesh Data for Floor Plan and 3D Model Generation

163. Possibilities of Applying Augmented Reality Elements in the Concept of Lean Management

164. Augmented Reality Immersion in Cultural Heritage Sites: Analyzing Adoption Intentions

165. Exploring the Fusion of Metaverse and Sports: Current Trends and Future Directions

166. Assessing the Potential Application of BIM and High Technology Integration in Building Facility Management

167. An Investigation into Augmented Reality’s Ability to Assist the Preconstruction Phase of Building Projects

168. Furry - Design of Augmented Reality Blind Box

169. A Framework for Accessibility in XR Environments

170. AR Dance Learning App with a Feedback Feature Through Pose Estimation: DancÆR

172. ICT and Augmented Reality in Baños de Agua Santa-Ecuador, Tourist Attractions Generation

173. It Takes Sperm and Egg: Improving Social Interdependence by Integrating Asymmetrical Game Design into Collaborative Learning

174. AR-Classroom: Investigating User-App-Interactions to Enhance Usability of AR Technology for Learning Two and Three Dimensional Rotations

176. Utilization of Augmented Reality in Construction Projects

177. The Expanded Book - Various Perspectives in Augmented Reality

178. Using Augmented Reality for Training Computer Workstation Ergonomic Issues: An Exploratory Project

181. Usability Analysis of Augmented Reality-Based Learning Applications for Kids: Insights from SUS and Heuristic Evaluation

183. Towards a Platform for Higher Education in Virtual Reality of Engineering Sciences

184. Perception of Proposed Bridge Using Augmented Reality of BIM in Educational Institute—Case Study

185. Professional Differences in Use and Perceptions of an Augmented Reality Code Cart Application

186. Simplification of an Additive Manufacturing Machine Implementation Using Its CAD Model and Mixed-Reality

187. Assessment Framework for Immersive Learning: Application and Evaluation

188. Immersive Educational Recycling Assistant (ERA): Learning Waste Sorting in Augmented Reality

189. Superfrog: Comparing Learning Outcomes and Potentials of a Worksheet, Smartphone, and Tangible AR Learning Environment

190. Introducing a New Technology Quality Indicator for Intervention Design in Special Education

191. Designing an AR-Based Materials Library for Higher Education: Offering a Four-Know Learning Structure for Design and Engineering Students

192. A Review of Immersivity in Distance Higher Education STEM Subjects

193. Teachers’ Experience When Using Interactive Applications with Augmented Reality Glasses

194. UX and Industry 5.0: A Study in Repairing Equipment Using Augmented Reality

195. Mixed Reality Holographic Models for the Interactive and Synergetic Exploration of Space Structures in Architectural Design and Education

196. The Use of Augmented Reality, Virtual Reality, and Mixed Reality in Communication Children’s with ASD: Systematic Literature Review

197. World Experience with Augmented Reality Technology in the Field of Cultural Heritage

198. Evaluation of UI/UX Usability in Augmented Reality Application of Balinese Shadow Puppet Panca Pandawa

199. Lotus Aeroad—Pushing the Scale of Tensegrity Structures

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