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1,871 results on '"eXtended reality"'

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101. Augmented and Virtual Reality Applications in Facial Plastic Surgery: A Scoping Review.

102. Navigating Real-World Complexity: A Multi-Medium System for Heterogeneous Robot Teams and Multi-Stakeholder Human-Robot Interaction.

103. Extending access for all chemistry students with extended reality

104. Editorial: Human-centered solutions and synergies across robotic and digital systems for rehabilitation

105. JMIR XR and Spatial Computing

106. Three technical challenges of scaling from social virtual reality to metaverse(s): interoperability, awareness and accessibility

107. Immersive gathering: insights into virtual workplace meetings

108. Immersive distance simulation: Exploring the educational impact of stereoscopic extended reality (XR) video in remote learning environments.

111. An Analysis of Extended Reality Research in the Construction Industry

112. Metaverse as Environment for Marketing Communication

114. A 3D Visual Programming Language for Tangible Coding in Extended Reality

115. XR-Based Serious Game for Assessing Bradykinesia in Patients with Parkinson’s Disease

116. Extended Reality to Enhance Well-Being in Paediatric Department: A Preliminary Evaluation of the Il Piccolo Principe Project

117. Endless Runner Game in Virtual Reality Controlled by a Self-paced Brain-Computer Interface Based on EEG and Motor Imagery

118. Surgical Simulation in Extended Reality for OR 2.0 Using Unreal Engine 5 to Improve Patient Outcomes

121. Designing Digital Solutions in the Cultural Heritage and Tourism Industry for Advancing Visitors’ Experiences: SMEs Needs, Preferences, and Expectations

122. An Interactive Digital Experience to Enhance the Cultural Heritage of the Town of Gallipoli: The Gallipoli MAB Project

123. Extended Reality in Performing Arts: Enhancing the Experience of Archaeological Heritage

124. LLM-Aided Museum Guide: Personalized Tours Based on User Preferences

126. XR-Based Digital Twin for Industry 5.0: A Usability and User Experience Evaluation

127. X-NR: Towards An Extended Reality-Driven Human Evaluation Framework for Neural-Rendering

128. Enhancing Quran Comprehension: A VR Approach

130. Extended Reality in Civil Infrastructure: A Comprehensive Review

132. Concept of a Time Perspective in Extended Reality Interface for Industrial Application : Smart Refinery System Example

133. End User Development for Extended Reality

139. Fish Recognition Using MobileNet-V2 and MAR-Based Metaverse for an Educative Marine Life System

140. Emerging Trends in XR-mediated Virtual Team Collaboration in Digital Workspaces: A Systematic Literature Review

141. System Architecture for Extended Reality and Hybrid Learning Factory Environments

142. The User Interface Technologies Course at the University of Cagliari

143. The Intention of Professionals to Use Extended Reality to Train Vocational Skills for Persons with Intellectual Disabilities

144. Extended Reality for Special Educational Needs: From the Design Process to Real Products Through 3D Printing

146. What Is the Metaverse?

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