16,659 results on '"Service design"'
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102. Leveraging User-Centricity for OEMs Through Product, Software, and Service Development
103. Design of stall supply system for vendors in scenic spots under service design thinking—A case of Shanghai Blooming Garden
104. Understanding Service Design in the Context of Servitization
105. Building the User Experience Evaluation Model of Bank Outlets by Service Design
106. Interaction Design for Territories: Fostering Community-Centered Design Experiences in Peri-Urban Contexts
107. Research on the Innovative Service System Design for Herbal Tea Driven by Circle-Breaking Trend
108. Psychological Service Design: From Consulting Space to Experience Place
109. A Service Design Method Based on Digitalization and Componentization Service Blueprint Construction
110. Research on the Design of Science Museum Service System Based on User Experience
111. Take Pleasure in One’s Old Age-User-Friendly Interface and Functional Design to Meet the Needs of Elderly Tourism
112. The Framework for Age-Friendly Voice Medical Information Service Platform Based on Field Dynamic Theory
113. Sustainable E-commerce Marketplace: Reshaping Consumer Purchasing Behavior Through Generative AI (Artificial Intelligence)
114. Research on Museum App Service Design from the Perspective of User Experience
115. IPSD-EM Experience Evaluation System for Internet of Things Solution
116. Research on the APP Design of 'Time Tea' Tea Drinking Brand Under Service Design
117. Research on Cross-Cultural Product and Service Design Dynamics in a Global Perspective
118. Shaping a Longevity Service Through Visual, Tangible, Cultural, and Social Artifacts
119. A Study on the Developmental Process and Application Mode of AI Digital Humans in Cartoon Style: A Case Study of an Offline Doll Machine Store in Shenzhen
120. Use of Service Design Pattern Language to Support Learning and Practice in Design Project
121. Closing the Service Innovation Gap in Hospitality Management: The Case of a Fast-Food Chain in Switzerland
122. From Ego to Eco: System Design for Planning According to Nature
123. Ocean and Service Design: Mutual Inspiration
124. Development of a Method for Service Creation and Product Design to Realize a Circular Economy
125. Intelligent Pet Product Innovation with Service Design and Pet Behavior Analysis
126. Mapping, Evaluation, and Scaling of Innovative Actions in the Healthcare Sector Using Service Design Methodology
127. Navigating Through the Digital Gates: Customer-Centric Services and Well-Being
128. The Role of Service Design in Enhancing Marketing-Customer Service Collaboration
129. A Study on Improving the Medical Treatment System for Rural Elderly by Using Service Design Thinking – A Case Study of Huangbu Village
130. Protecting Personal Data in Surveillance Society: A Designerly Approach to Privacy in Service Design
131. Research on the Design of Health Management System Based on Community Rehabilitation
132. Design of Marine Fishery Service System Based on Sustainable Concept
133. Service Design Thinking Method for Educational Leaders
134. Designing for People Inside and Outside the Classroom: Service Design Proposals for Positive Social Inclusion of Refugees
135. What's love got to do with it? Exploring the role of universities and third places in supporting human mate choice
136. A Decision Support Framework for Resilient and Sustainable Service Design
137. Design for empowerment : supporting the self-management of people living with a chronic condition (lymphoedema) by design
138. Public value and procedural policy instrument specifications in 'design for service'
139. Can computer simulation support strategic service planning? Modelling a large integrated mental health system on recovery from COVID-19
140. Co-designing urban mobility solutions in a socio-technical transition context: Guidelines for participative service design
141. Product-Service Systems Design Education: Normalize, Grow, and Evolve
142. Modeling and solving an economies‐of‐scale service system design problem.
143. Gamification Myopia: Satiation Effects in Gamified Activities.
144. The Influence of Employee Accent on Customer Participation in Services.
145. Analysis of Stakeholder Requirements for the Development of Swallowing Health Management Services.
146. Scoping review of the application of the Behavioural Model for Vulnerable Populations to people experiencing homelessness.
147. Designing Community Services for People With Borderline Personality Disorder to Reduce Hospitalizations.
148. Paediatric Triage Practice and Emergency Severity Index in the Maltese Islands.
149. A Gradient of Unisons: The Emergent Superunit in Collective Action.
150. Implementation of Intelligent Indoor Service Robot Based on ROS and Deep Learning.
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