32,617 results on '"Raposo A"'
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102. The L\'uscher scattering formalism on the $t$-channel cut
103. “Azores - all in blue” case study: evaluation of the tourism offers in azores for families with children with autism spectrum disorder
104. Community mapping as a tool for technological mediation: collaborative design in tourism communities
105. Macro-Environmental Dynamics Shaping Tourism and Hospitality
106. PESCA PREDATÓRIA: IMPACTOS, DESAFIOS E ESTRATÉGIAS PARA A SUSTENTABILIDADE DOS RIOS NO MUNICÍPIO DE PEDRO DO ROSÁRIO-MA
107. JOGO PEDAGÓGICO – FISIOTERAPIA E ESCLEROSE LATERAL AMIOTRÓFICA
108. Perspectivas filosófico-musicais no debate histórico sobre a música absoluta
109. 5 Toxicological studies with cells
110. Exponential stability for a nonlinear porous-elastic system with delay
111. A Refinement of Pohst's Inequality
112. Liposomal formulation with thiazolic compounds against bacterial efflux pumps
113. Influence of kilohertz frequency, burst duty cycle and burst duration on evoked torque, discomfort and muscle efficiency: A randomized crossover trial
114. IMPACTO DA TRANSFUSÃO DE TROCA AUTOMATIZADA EM PACIENTE COM DOENÇA FALCIFORME DE EVOLUÇÃO GRAVE CURSANDO COM HEMATOPOIESE EXTRAMEDULAR– RELATO DE CASO
115. ENTREVISTA
116. Decoding mutational hotspots in human disease through the gene modules governing thymic regulatory T cells
117. An integrated assessment of niche partitioning reveals mechanisms of coexistence between mesocarnivores
118. EYE MOVEMENT PATTERNS IN WEB-BASED TASKS: THE INFLUENCE OF TARGET POSITION, INDIVIDUAL POSITIONING, AND TASK TYPE ON VISUAL INFORMATION PROCESSING (Update)
119. THE IMPACT OF COGNITIVE STIMULATION IN OLDER ADULTS WITH DEMENTIA
120. INFLUENCE OF TARGET POSITION ON EYE MOVEMENT IN NAVIGATIONAL AND INFORMATIVE TASKS: REINTERPRETATION OF DATA
121. Sofrimento e estratégias de coping em enfermeiros de uma unidade de cuidados intensivos cardíacos
122. Vasorelaxant effect of phenylpropanoids: Methyl eugenol and eugenol in human umbilical cord vein
123. Life Cycle Investment in the Water Sector – a Case Study
124. Using Cropped Datasets for training Deep Neural Networks for face recognition.
125. The challenge of stress induction in serious games, considering gameplay.
126. Using learning environments for military study.
127. Which is the most suitable scanner resolution for documents? Detailing the answer given to the question raised by Professor George Nagy.
128. Interactive Narrative in Virtual Reminiscence Therapy to Stimulate Memory and Communication in People with Dementia.
129. Redesign of an m-Health Application for Individuals with Bipolar Disorder: A Strategy for User Adherence and Effective Data Collection.
130. Keypoint Matching for Instrument-Free 3D Registration in Video-Based Surgical Navigation.
131. Remixing and repurposing cultural heritage archives through a collaborative and AI-generated storytelling digital platform.
132. 5G RAN and Core Orchestration with ML-Driven QoS Profiling.
133. Over-The-Air updates for Software Defined Vehicle services with IPFS.
134. An Analysis of the Sense of Presence and Cybersickness in Virtual Reality: The Influence of Content Type, Exposure Time, and Gender.
135. Time Synchronization in V2X Communications.
136. Vanetza-NAP: Vehicular Communications and Services in MicroServices Architectures.
137. Keypoint Matching for Instrument-Free 3D Registration in Video-Based Surgical Navigation
138. An Analysis of the Sense of Presence and Cybersickness in Virtual Reality: The Influence of Content Type, Exposure Time, and Gender
139. Anthropomorphic Resources in Contemporary Architectural Drawing
140. Elements of Architecture: Between Pedagogy and Practice
141. Community and Tourist’s Perceptions as Contributions to Rural Destination Development: The Fontoura Collab Framework Pilot
142. Building Information Modeling (BIM) for Visual Representation of Embodied Impacts of Buildings: Current Methods and Future Prospects
143. Lego Lab
144. Perceptions About the Impact of Audiovisual Storytelling Campaigns on Young Consumers: An Exploratory Study with Higher Education Students
145. Using Augmented Reality for Training Computer Workstation Ergonomic Issues: An Exploratory Project
146. Evaluation of the Design and Usability of the Digital Repositories of the Universities of Porto and Minho (PT), Yale (USA) and Melbourne (AU)
147. The Importance of GAN Networks in Graphic and Creative Learning Processes Associated with Architecture
148. Toward a realistic theoretical electronic spectra of metal aqua ions in solution: The case of Ce(H2O)n3+ using statistical methods and quantum chemistry calculations.
149. Interpretability Analysis of Deep Models for COVID-19 Detection
150. A Detailed Proof of Pohst's Inequality
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