1,517 results on '"Prinz, Wolfgang"'
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102. PoliAwaC — Design und Evaluation des PoliTeam Awareness-Client
103. Erfahrungen und Empfehlungen aus dem Designprozeß einer evolutionären Groupware-Entwicklung
104. An Environment for Cooperative Knowledge Processing
105. Experimentelle Handlungsforschung: Kognitive Grundlagen der Wahrnehmung und Steuerung von Handlungen
106. Movements, Actions and Tool-Use Actions: An Ideomotor Approach to Imitation
107. What Happened to our Document in the Shared Workspace? The Need for Groupware Conventions
108. Neural and behavioral correlates of intentional actions
109. Motor execution affects action prediction
110. Supporting Cooperative Awareness with Local Event Mechanisms: The GroupDesk System
111. Using the Blockchain as Notary Service for a Local Energy Market
112. Developing a blockchain-based prototype for wind turbine fasteners
113. Blockchain Based Machine-to-Machine (M2M) Communication and Digital Twins
114. Ereignismechanismen zur Unterstützung der Orientierung in Kooperationsprozessen
115. My partner is also on my mind: social context modulates the N1 response
116. The joint flanker effect: Less social than previously thought
117. Joint response–effect compatibility
118. Measuring action understanding: Relations between goal prediction and imitation
119. From Multi-User to Shared Object Systems: Awareness about Co-Workers in Cooperation Support Object Databases
120. TOSCA Providing organisational information to CSCW applications
121. Texte für Auge und Ohr : Programme und Untersuchungen zum Schriftspracherwerb mit maschineller Sprachausgabe
122. Mirrors match minds
123. Transformations in the Couplings among Intellectual Abilities and Constituent Cognitive Processes across the Life Span
124. Moment-to-Moment Control of Saccadic Eye Movements: Evidence from Continuous Search
125. What part of an action interferes with ongoing perception?
126. The Perceived Onset Time of Self- and Other-Generated Actions
127. Keys and seats: Spatial response coding underlying the joint spatial compatibility effect
128. Bidirectional semantic interference between action and speech
129. Language-induced modulation during the prediction of others’ actions
130. Before, during and after you disappear: aspects of timing and dynamic updating of the real-time action simulation of human motions
131. Movement kinematics affect action prediction: comparing human to non-human point-light actions
132. Vision-to-event and movement-to-event coordination in an unimanual circling task
133. Assimilation and contrast: the two sides of specific interference between action and perception
134. Predicting others’ actions: evidence for a constant time delay in action simulation
135. Trial-to-trial sequential dependencies in a social and non-social Simon task
136. Sharing a bimanual task between two: evidence of temporal alignment in interpersonal coordination
137. Covert motor activity on NoGo trials in a task sharing paradigm: evidence from the lateralized readiness potential
138. How two share two tasks: evidence of a social psychological refractory period effect
139. What is Shared in Joint Action? Issues of Co-representation, Response Conflict, and Agent Identification
140. Effects of feedback from active and passive body parts on spatial and temporal parameters in sensorimotor synchronization
141. What to do and how to do it: Sequence learning of action effects and transformation rules
142. Rapid extraction of auditory feature contingencies
143. Horizontal spatial representations of time: Evidence for the STEARC effect
144. On interference effects in concurrent perception and action
145. Processing expectancy violations during music performance and perception: an ERP study
146. Busy doing nothing: Evidence for nonaction-effect binding
147. CERA: a collaborative environment reference architecture for interoperable CWE systems
148. Acting while perceiving: assimilation precedes contrast
149. Towards Design Guidelines for AR Training Applications in Controlled Environments
150. Das Kunstwerk im Zeitalter der technischen Reproduzierbarkeit – NFTs (Non-Fungible Tokens) in rechtlicher Hinsicht — Was Blockchain-Anwendungen für den digitalen Kunstmarkt bewirken können
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