988 results on '"Francisco José García-Peñalvo"'
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102. Filtering of Distributed Denial of Services (DDoS) Attacks in Cloud Computing Environment.
103. Classification Based Machine Learning for Detection of DDoS attack in Cloud Computing.
104. Following up the progress of doctoral students and advisors' workload through data visualizations: a case study in a PhD program.
105. Gender equality in STEM programs: a proposal to analyse the situation of a university about the gender gap.
106. Increasing student motivation in computer programming with gamification.
107. A Dashboard to Support Decision-Making Processes in Learning Ecosystems: A Metamodel Integration.
108. The Use of Instagram as a Digital Marketing Tool by the Brazilian Library Councils in times of Covid-19.
109. Advances in Computational thinking and robotics in education.
110. Methodological guide for the successful use of digital technologies in education: Improvement of learning through European educational projects.
111. Developing a design phase for a mentoring mobile app.
112. Introduction for the TEEM 2020 Doctoral Consortium track.
113. Overview of European educational projects on eLearning and related methodologies: Data from Erasmus+ Project Results Platform.
114. Advances in the use of domain engineering to support feature identification and generation of information visualizations.
115. Adaption of RoboSTEAM Project to the Pandemic Situation.
116. Intelligent Tutoring Systems approach to Introductory Programming Courses.
117. Ecuadorian Higher Education in COVID-19: A Sentiment Analysis.
118. Validation of the K-Social-C questionnaire for measuring the Social Construction of Knowledge from Open Innovation in Social Innovation Laboratories: Instrument Validation.
119. A platform for management and visualization of medical data and medical imaging.
120. Towards an Open Science technological ecosystem for a Mexican University.
121. Promoting Open Education Through Gamification in Higher Education: the OpenGame project.
122. Hybrid Flipped Classroom: adaptation to the COVID situation.
123. La influencia de la tecnología en la investigación educativa pospandemia
124. Multimodal Learning Analytics in Students with Learning Difficulties: How the Environment Can Affect their Learning Positively or Negatively.
125. Personal Data Broker Instead of Blockchain for Students' Data Privacy Assurance.
126. What is new in teaching science structured around the notion of 'scientific competence'?
127. Actions to Promote Diversity in Engineering Studies: a Case Study in a Computer Science Degree.
128. Tailored information dashboards: A systematic mapping of the literature.
129. Teaching and learning strategies of programming for university courses.
130. The role of basic mathematics concepts in programming teaching and learning.
131. An app based on cooperative learning for the detection of danger points and the prevention of risk areas in a city.
132. Predicting Student Failure in an Introductory Programming Course with Multiple Back-Propagation.
133. GDPR Security and Confidentiality compliance in LMS' a problem analysis and engineering solution proposal.
134. NextMed, Augmented and Virtual Reality platform for 3D medical imaging visualization: Explanation of the software platform developed for 3D models visualization related with medical images using Augmented and Virtual Reality technology.
135. Computational thinking and robotics in education.
136. Track 16: TEEM 2019 Doctoral Consortium.
137. Technological research methodology to manage organizational change.
138. Personal Data Broker: A Solution to Assure Data Privacy in EdTech.
139. The Neuro-Subject: A Living Entity with Learnability.
140. Extending a dashboard meta-model to account for users' characteristics and goals for enhancing personalization.
141. Data Analysis Platform for the Optimization of Employability in Technological Profiles.
142. Study for the Improvement of the Moroccan Public Higher Education System Based on a Strategic Plan for Learning Technologies.
143. ¿Qué tipo de innovaciones necesitamos en la educación? (What Kinds of Innovations Do We Need in Education? ).
144. Inclusion of gender perspective in Computer Engineering careers: Elaboration of a questionnaire to assess the gender gap in tertiary education.
145. Pilot experience applying an active learning methodology in a software engineering classroom.
146. Decision support tools for SLR search string construction.
147. Building Skills in Introductory Programming.
148. Utilizing technological ecosystems to support graduate students in their practicum experiences.
149. Macro Analysis on how to Potentiate Experimental Competences Using VISIR.
150. Inclusion of the students in schools with an intercultural profile: an assessment from the migrant perspective in STEMS project.
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