661 results on '"Enhua Wu"'
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102. SRNPD: Spatial rendering network for pencil drawing stylization.
103. Multiview-coherent disocclusion synthesis using connected regions optimization.
104. Efficient Interactive Image Segmentation with Local and Global Consistency.
105. Handling motion blur in multi-frame super-resolution.
106. Adaptive Sharing for Image Classification.
107. Adaptive multi-task learning for fine-grained categorization.
108. Adaptive level set for fluid surface tracking.
109. Robust Salient Object Detection and Segmentation.
110. Real Time Learning Evaluation Based on Gaze Tracking.
111. Simulation of fluid mixing with interface control.
112. Adapted SIMPLE Algorithm for Incompressible SPH Fluids With a Broad Range Viscosity
113. Parallel Marching Blocks: A Practical Isosurfacing Algorithm for Large Data on Many-Core Architectures.
114. Multiphase Interface Tracking with Fast Semi-Lagrangian Contouring.
115. Real time light field reconstruction for sub-pixel based integral imaging display.
116. Feature-oriented writing process reproduction of Chinese calligraphic artwork.
117. Sharing model with multi-level feature representations.
118. Multiphase surface tracking with explicit contouring.
119. Real-time hair simulation with heptadiagonal decomposition on mass spring system.
120. Synthetic fluid details for the vorticity loss in advection.
121. Physcially Based Multi-Solvent Stains Simulation on Textile
122. A Boundary-Aware Network for Shadow Removal
123. Learning Self-Target Knowledge for Few-Shot Segmentation
124. An Efficient Feathering System with Collision Control.
125. Parallel-optimizing SPH fluid simulation for realistic VR environments.
126. Image completion with perspective constraint based on a single image.
127. An iterated randomized search algorithm for large-scale texture synthesis and manipulations.
128. Structure-aware QR Code abstraction.
129. Robust interactive image segmentation via graph-based manifold ranking.
130. Multi-Level Discriminative Dictionary Learning With Application to Large Scale Image Classification.
131. Constant Time Weighted Median Filtering for Stereo Matching and Beyond.
132. Efficient fluids simulation and rendering on GPU.
133. Multi-resolution Shadow Mapping Using CUDA Rasterizer.
134. Interactive image completion with perspective constraint.
135. Video enhancement leveraging high-quality depth maps.
136. Stroke-based real-time ink wash painting style rendering for geometric models.
137. Real-time motion effect enhancement based on fluid dynamics in figure animation.
138. A multi-GPU based semi-Lagrangian fluid solver.
139. Sketch-based stroke generation in Chinese flower painting.
140. An energy constraint position-based dynamics with corrected SPH kernel
141. FreePipe: a programmable parallel rendering architecture for efficient multi-fragment effects.
142. Real-time shallow water simulation on terrain.
143. Coherent depth test scheme in FreePipe.
144. Stroke extraction in cartoon images using edge-enhanced isotropic nonlinear filter.
145. Realtime Simulation of Burning Solids on GPU with CUDA.
146. Physically-based animation for realistic interactions between tree branches and raindrops.
147. A Fast Method for Real-time Computation of Approximated Global Illumination.
148. Particle Importance Based Fluid Simulation.
149. Efficient depth peeling via bucket sort.
150. Interactive image deformation using cage coordinates on GPU.
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