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124 results on '"Asimina Vasalou"'

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101. In praise of forgiveness: Ways for repairing trust breakdowns in one-off online interactions

102. Exploring the use of a gamification platform to support students with dyslexia

103. Problematizing cultural appropriation

104. Teachers' views on the use of empathic robotic tutors in the classroom

105. Diversity for design

106. The railway blues

107. User-centered research in the early stages of a learning game

108. A case study of non-adoption

109. Fundamentals of Agent Perception and Attention Modelling

110. Digital Crowding: Privacy, Self-Disclosure, and Technology

111. Evaluation of Affective Interactive Applications

112. The application of forgiveness in social system design

113. Recovering trust and avoiding escalation

114. Constructing my online self

115. Proposing new ways of resolving online conflicts: an intelligent facilitation of forgiveness in {CMC}

116. Reinventing trust, collaboration and compliance in social systems

117. Designing for 'challenge' in a large‐scale adaptive literacy game for primary school children

118. A Critical Examination of Feedback in Early Reading Games

119. The Effects of Multiple‐Exposure Textual Enhancement on Child L2 Learners’ Development in Derivational Morphology: A Multi‐Site Study

121. Towards Evidence-informed Design Principles for Adaptive Reading Games

122. Tablet for two: How do children collaborate around single player tablet games?

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