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51. Evaluation of an On-Site Disaster Medical Management Course in Nepal.

53. It is (not) rocket science: Public health communication experience as expressed by participants at an international workshop.

54. Evaluating a web-based guide for designing digital patient experiences: preliminary results of a user test with design students.

55. Introducing pre-training workshop sessions to enhance learning in multidisciplinary environments: a case study in computer-aided engineering and design

56. Contextualising knowledge translation in nursing homes: A transdisciplinary online workshop

57. Developing intensive, short-term courses for public health—Creation and outcome evaluation of the Skills for Health and Research Professionals (SHARP) program at the Columbia University Mailman School of Public Health

60. Effects of a Diversity STEAM Workshop on Teacher Perceptions and Abilities

61. Application of Collaborative Robots in Research and Education in Learning Factories

62. Living Lab Approach for Son La City, Vietnam, Innovations for Climate Change Solutions

63. Workshop DUXAIT: Conducting Efficient Heuristic Evaluations with the Duxait-Ng Tool. A Case Study

64. Urban Acupuncture and Its Application in Quy Nhon City

65. Research into the Development of Game Assets by Independent Artists for a Valve’s Workshop Game Dota 2

66. Exploring Functionalities for an Intelligent Pilot Advisory System in Normal Operation

67. Use of Service Design Pattern Language to Support Learning and Practice in Design Project

68. Group Workshop as a 'Human-Centered Approach' for Identification and Selection of Business Processes for Robotic Process Automation

70. Tapestry-making in Renaissance Florence (1545-1600)

71. Comparison of workshop and virtual training methods on the quality of report writing by nursing students

72. Вone-Carving Craft of Medieval Azak according to Materials of Archaeological Excavations at Lermontov St., 27 and Petrovsky Boulevard, 5 and 7 in 2012–2013

73. Improving The Writing Skills of Vocational High School in Payakumbuh Teachers Through a Blog-Based Autobiographical Technique Workshop

74. Redefining pandemic preparedness: Multidisciplinary insights from the CERP modelling workshop in infectious diseases, workshop report

75. Workshop on Using Technology Applications as a Learning Media for MTs Al-Ittihad Pekanbaru Teachers

76. Construction and Application of Energy Footprint Model for Digital Twin Workshop Oriented to Low-Carbon Operation.

77. Workshop on the Implementation of Project-Based Learning Based Independent Curriculum Teaching Tools for Vocational Teachers throughout Manggarai Regency.

78. Redefining pandemic preparedness: Multidisciplinary insights from the CERP modelling workshop in infectious diseases, workshop report.

79. Interventions to Enhance English Teachers' Participation in the Scholarship of Teaching and Learning: Kalahari Circuit English as a Second Language Teachers' Voices.

80. مقایسه دو روش آموزش مجازی و کارگاهی بر کیفیت گزارش نویسی دانشجویان پرستاری

81. A study to assess the effects of training first-phase MBBS students in workshop mode for learning ethical principles, leadership skills, and stress management skills.

82. Mastering a Life-Saving Technique: Analysis of Learning from a Cricothyrotomy Workshop.

83. 技術者教育としての文理共創アイデア生成 ワークショップ手法の検討.

84. Floating in space: teaching atmosphere in human geography.

85. Mengintegrasi Teknologi Metaverse dalam Media Pembelajaran: Fokus pada Peningkatan Kapasitas Guru di Sekolah Alam Alghifari Blitar

86. Optimalisasi Situs Web Sekolah Sebagai Sarana Publikasi dan Promosi Melalui Peningkatan Kapasitas Jurnalistik Bagi Siswa SMKS Al Ittihad Cianjur

87. Webinars and workshops as professional development tools to upskill frontline workers in identifying and responding to harmful sexual behaviours

89. Understanding how professional development opportunities affect open educational resource sharing

90. Facility Layout Optimization for Electric Two-Wheeler Conversion Workshop in Indonesia: A Systematic Layout Planning Approach.

91. ENHANCING ARTISTIC EDUCATION WITH AI: THE HAMLET WORKSHOP.

92. USING GAMIFICATION FOR TEAMBUILDING, COMMUNICATION AND INNOVATION -- RESULTS FROM A LEGO® SERIOUS PLAY® WORKSHOP.

93. Facility Layout Optimization for Electric Two-Wheeler Conversion Workshop in Indonesia: A Systematic Layout Planning Approach.

94. Promoting conceptual change regarding infinity in high school mathematics teachers through a workshop

95. Pelatihan dan Workshop 'Pemanfaatan Media Pembelajaran Interaktif' bagi Guru-Guru MTs Negeri 1 Kabupaten Seluma

96. Evaluation of a joint workshop on study design for hospital and community pharmacists: a retrospective cross-sectional survey

97. Peningkatan Pengetahuan Masyarakat untuk Pengelolaan Air Secara Berkelanjutan di Desa Pucangan Kabupaten Sukoharjo

98. Educational interventions for imposter phenomenon in healthcare: a scoping review

99. Co-design of a personalised digital intervention to improve vegetable intake in adults living in Australian rural communities

100. El Taller Rotativo de Diseño Gráfico y el aprendizaje significativo.

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