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52. Adequacy of Immersive Virtual Reality for the Perception of Daylit Spaces: Comparison of Real and Virtual Environments.

60. Energieoptimierte Beleuchtung bei gleichzeitiger Verbesserung der Lebensqualität durch Nutzung von Tageslicht und neuer Lampen‐ und Vorschalttechnik

64. Daylight in the built environment

65. Daylight patterns as a means to influence the spatial ambiance: a preliminary study

66. Reinventing daylight

67. Is there a difference in how people from different socio-environmental contexts perceive discomfort due to glare from daylight?

68. Investigation of different subjective response scales for thermal comfort analysis: Likert-type and visual analogue scales

70. Gaze-Driven approach for estimating luminance values in the field of view for discomfort assessments

71. Daylight in the Built Environment

72. eCOMBINE – Interaction between energy use, COMfort, Behaviour, and INdoor Environment in Office Buildings

73. Glare assessment in a daylit workplace from a physiological perspective

74. Effects of visual and thermal stimuli interactions on comfort perception

75. Annual glare evaluation for fabrics

76. A preliminary study on the sensitivity of people to visual and thermal parameters in office environments

78. Perceived interest and heart rate response to façade and daylight patterns in Virtual Reality

80. Real-world tasks with full control over the visual scene: combining mobile gaze tracking and 4pi light-field measurements

82. Raytraverse: Navigating the Lightfield to Enhance Climate-Based Daylight Modeling

83. Methods for using immersive virtual reality for experimental studies in lighting research

85. Investigation of gaze patterns in daylit workplaces: using eye-tracking methods to objectify view direction as a function of lighting conditions

86. Effect of window glazing color and transmittance on human visual comfort

88. A field study investigation on the influence of light level on subjective thermal perception in different seasons

89. User Evaluations of Contrast-Dominant Discomfort Glare Dim Daylit Scenarios: Preliminary Findings

90. Discomfort Glare from Daylighting: Influence of Culture on Discomfort Glare Perception

91. Luminance maps from High Dynamic Range imaging: calibrations and adjustments for visual comfort assessment

92. A Critical Literature Review of Spatio-temporal Simulation Methods for Daylight Glare Assessment

95. Gaze and discomfort glare, Part 1: Development of a gaze-driven photometry

96. Uncovering relationships between view direction patterns and glare perception in a daylit workspace

97. The Effect of Coloured Glazing on Thermal, Visual and Overall Comfort Evaluation

98. Façade design and our experience of space: the joint impact of architecture and daylight on human perception and physiological responses

100. Solar reflected glare affecting visual performance

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