245 results on '"Weiping Tu"'
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52. Kullback-Leibler Divergence Frequency Warping Scale for Acoustic Scene Classification Using Convolutional Neural Network.
53. RNN-based signal classification for hybrid audio data compression.
54. Local manifold sparse model for image classification.
55. Bi-adapting kernel learning for unsupervised domain adaptation.
56. Homologous Component Analysis for Domain Adaptation.
57. LogDet Metric-Based Domain Adaptation.
58. Injecting Spatial Information for Monaural Speech Enhancement via Knowledge Distillation.
59. FreeVC: Towards High-Quality Text-Free One-Shot Voice Conversion.
60. Selector-Enhancer: Learning Dynamic Selection of Local and Non-local Attention Operation for Speech Enhancement.
61. SleepViTransformer: Patch-based sleep spectrogram transformer for automatic sleep staging.
62. Corrigendum to 'Functional Connectivity Learning via Siamese-based SPD Matrix Representation of Brain Imaging Data' [Neural Networks 163 (2023) 272-285].
63. A Sound Image Reproduction Model Based on Personalized Weight Vectors.
64. An RNN-Based Speech-Music Discrimination Used for Hybrid Audio Coder.
65. Towards a real-time production of immersive spatial audio of high individuality with an RBF neural network.
66. Domain Adaptation With Discriminative Distribution and Manifold Embedding for Hyperspectral Image Classification.
67. A Secure AMR Fixed Codebook Steganographic Scheme Based on Pulse Distribution Model.
68. An Efficient Method Using the Parameterized HRTFs for 3D Audio Real-Time Rendering on Mobile Devices.
69. The Analysis for Binaural Signal's Characteristics of a Real Source and Corresponding Virtual Sound Image.
70. Speech Intelligibility Enhancement in Strong Mechanical Noise Based on Neural Networks.
71. Sound physical property matching between non central listening point and central listening point for NHK 22.2 system reproduction.
72. 3D Sound Field Reproduction at Non Central Point for NHK 22.2 System.
73. Frame-Independent and Parallel Method for 3D Audio Real-Time Rendering on Mobile Devices.
74. Loudspeaker triplet selection based on low distortion within head for multichannel conversion of smart 3D home theater.
75. Multichannel reduction based on sound field within two ears.
76. Audio Bandwidth Extension Using Audio Super-Resolution.
77. Adaptive Multichannel Reduction Using Convex Polyhedral Loudspeaker Array.
78. 3D Panning Based Sound Field Enhancement Method for Ambisonics.
79. Multichannel Simplification Based on Deviation of Loudspeaker Positions.
80. A down-mixing method for 22.2 multichannel system reproduction.
81. Azimuthal Perceptual Resolution Model Based Adaptive 3D Spatial Parameter Coding.
82. The method for generating 3D audio content.
83. Three-dimensional panning by four loudspeakers and its solution.
84. A 3D audio coding technique based on extracting the distance parameter.
85. Reduction of Multichannel Sound System Based on Spherical Harmonics.
86. Automatic Multichannel Simplification with Low Impacts on Sound Pressure at Ears.
87. The Perceptual Characteristics of 3D Orientation.
88. APC ameliorates idiopathic membranous nephropathy by affecting podocyte apoptosis through the ERK1/2/YB-1/PLA2R1 axis
89. IMDCT optimization of AVS-P3 decoding algorithm in DSP.
90. An expanded Mid/Side coding for 3D audio signal compression.
91. Enhanced Principal Component Using Polar Coordinate PCA for Stereo Audio Coding.
92. Implementation of G.729A on Embedded SIMD Processor.
93. Kruppel Like Factor 5 Enhances High Glucose-Induced Renal Tubular Epithelial Cell Transdifferentiation in Diabetic Nephropathy
94. Incorporating Distribution Matching into Uncertainty for Multiple Kernel Active Learning
95. Audio Bandwidth Extension Using Audio Super-Resolution
96. Estimation of spherical harmonic coefficients in sound field recording using feed-forward neural networks
97. Interpolation method of head-related transfer functions based on common-pole/zero modeling
98. Optimization of sound fields reproduction based Higher-Order Ambisonics (HOA) using the Generative Adversarial Network (GAN)
99. Bi-adapting kernel learning for unsupervised domain adaptation
100. A SILK Adaptive Steganographic Scheme Based on Minimizing Distortion in Pitch Domain
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