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51. The response to background motion: Characteristics of a movement stabilization mechanism.

52. A nearby distractor does not influence hand movements.

53. Pitfalls in quantifying exploration in reward-based motor learning and how to avoid them.

54. Searching for Strangely Shaped Cookies - Is Taking a Bite Out of a Cookie Similar to Occluding Part of It?

55. Learning a reach trajectory based on binary reward feedback.

56. Effects of ageing on responses to stepping-target displacements during walking.

57. Looking Precisely at Your Fingertip Requires Visual Guidance of Gaze.

58. Visual information is required to reduce the global effect.

59. Fast responses to stepping-target displacements when walking.

60. Quantifying exploration in reward-based motor learning.

61. Why some size illusions affect grip aperture.

63. Forget binning and get SMART: Getting more out of the time-course of response data.

64. A review of grasping as the movements of digits in space.

65. Is the manual following response an attempt to compensate for inferred self-motion?

69. The predictability of a target's motion influences gaze, head, and hand movements when trying to intercept it.

70. When Does One Decide How Heavy an Object Feels While Picking It Up?

71. The Limits of Predictive Remapping of Attention Across Eye Movements.

72. Correcting for natural visuo-proprioceptive matching errors based on reward as opposed to error feedback does not lead to higher retention.

73. A visual illusion that influences perception and action through the dorsal pathway.

74. Reward-based motor adaptation can generalize across actions.

75. Visuo-Proprioceptive Matching Errors Are Consistent with Biases in Distance Judgments.

76. How Can You Best Measure Reaction Times?

77. Effects of Aging on Postural Responses to Visual Perturbations During Fast Pointing.

78. Continuously updating one's predictions underlies successful interception.

79. Target-distractor competition cannot be resolved across a saccade.

80. The target as an obstacle: Grasping an object at different heights.

82. Gaze when reaching to grasp a glass.

83. Spatial Representation of the Workspace in Blind, Low Vision, and Sighted Human Participants.

84. Postural responses to target jumps and background motion in a fast pointing task.

85. Haptic Guidance on Demand: A Grip-Force Based Scheduling of Guidance Forces.

86. Reward abundance interferes with error-based learning in a visuomotor adaptation task.

87. Errors in interception can be predicted from errors in perception.

88. Dynamic representations of visual space for perception and action.

89. Potential Systematic Interception Errors are Avoided When Tracking the Target with One's Eyes.

90. Accumulating visual information for action.

91. Synergies in Grasping.

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