3,758 results on '"Salvendy, Gavriel"'
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52. Consuming Fake News: A Matter of Age? The perception of political fake news stories in Facebook ads
53. On Relationship between Self-construal and Individual Behavior in Video-Mediated Multicultural Group Decision Making
54. Value Added by the Axiomatic Usability Method for Evaluating Consumer Electronics
55. Design and evaluation of visualization support to facilitate decision trees classification
56. The Effect of Communicational Signals on Drivers’ Emotion States
57. Effects of an ontology display with history representation on organizational memory information systems
58. Interface methods for using intranet portal organizational memory information system
59. Improving computer security for authentication of users: Influence of proactive password restrictions
60. Content Preparation Guidelines for the Web and Information Appliances
61. Menu Design in Cell Phones: Use of 3D Menus
62. A Survey Study of Chinese Drivers’ Inconsistent Risk Perception
63. Integration of Creativity into Website Design
64. Grouping Preferences of Americans and Koreans in Interfaces for Smart Home Control
65. What Do Users Want to See? A Content Preparation Study for Consumer Electronics
66. A Case Study of Multi-resolution Representation of Heads
67. Mathematical Methods for Shape Analysis and form Comparison in 3D Anthropometry: A Literature Review
68. Player Immersion in the Computer Game Narrative
69. Ergonomics in the Design of Organizational Memory in IT
70. A human-centered approach for designing World-Wide Web browsers
71. Age Stereotyping in the Game Context: Introducing the Game-Ageism and Age-Gameism Phenomena
72. Setting Up and Conducting the Co-design of an Intergenerational Digital Game: A State-of-the-Art Literature Review
73. Automated tuning of an electronic circuit board using the artificial neural network approach
74. Predictive models of carpal tunnel syndrome causation among VDT operators
75. Macroergonomic Aspects of Manufacturing
76. Neural-networks-aided fault diagnosis in supervisory control of advanced manufacturing systems
77. Toward an Information Society for All
78. Compatibility of task presentation and task structure in human-computer interaction
79. What is wrong with the World Wide Web?: a diagnosis of some problems and prescription of some remedies
80. Hierarchical menu design: breadth, depth and task complexity
81. Expert-novice knowledge of computer programming at different levels of abstraction
82. Twenty guidelines for the design of Web-based interfaces with consistent language
83. A cross cultural study on knowledge representation and structure in human computer interfaces
84. Methodological Strategies to Understand Smartphone Practices for Social Connectedness in Later Life
85. Age Stereotyping in the Game Context: Introducing the Game-Ageism and Age-Gameism Phenomena
86. Setting Up and Conducting the Co-design of an Intergenerational Digital Game: A State-of-the-Art Literature Review
87. Information visualization; assisting low spatial individuals with information access tasks through the use of visual mediators
88. Effects of personality and task strength on performance in computerized tasks
89. The use of protocol analysis for determining ability requirements for personnel selection on a computer-based task
90. The effects of computer interface design on human postural dynamics
91. Effects of diversity in cognitive restructuring skills on human-computer performance
92. Effectiveness of automatic and expert generated narrative and guided instructions for task-oriented web browsing
93. Usability and Security An Appraisal of Usability Issues in Information Security Methods
94. Hybrid machine learning: Myth and reality
95. Seven HCI Grand Challenges
96. Characterizing Mobile-Enhanced Cognitive Abilities: Implications for Accounting Jobs
97. Design alternative evaluation based on social utility and market share prediction
98. A metadata filter for intranet portal organizational memory information systems
99. Applying models of visual search to menu design
100. A conceptual model for optimizing the cost of knowledge acquisition
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