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51. Influenţa managementului şi resurselor organizaţiei asupra creşterii performanţei în activitǎţile CDI.

54. EXPLAINING THE ACCEPTANCE OF FACEBOOK BY UNIVERSITY STUDENTS WITH THE USES & GRATIFICATIONS THEORY.

55. Task Modeling for User Interface Design: A Layered Approach

56. Augmented Reality in Schools: Preliminary Evaluation Results from a Summer School

57. Measuring the educational value of the online discussion groups: a gender analysis.

66. Accessibility aspects in UIDLs

67. User interface generation from task, domain and user models : the DB-USE approach

68. A Pattern-Based Approach to User Interface Development

74. Computer-Aided Design of User Interfaces V

75. State of the Art of Web Usability Guidelines

81. Structuring Design Guidelines for Electronic Commerce Web Sites

83. Exploring the motives of using Facebook - a multidimensional approach.

84. Un model multidimensional al utilității Facebook pentru studenți.

86. Automating Guidelines Inspection.

87. Remote Web Usability Evaluation Exploiting Multimodal Information On User Behavior.

88. Automated Repair Tool For Usability And Accessibility Of Web Sites.

89. Integrating Model-Based And Task-Based Approaches To User Interface Generation.

90. IdealXml: An Interaction Design Tool.

91. Towards A Support Of User Interface Design By Composition Rules.

92. A Hybrid Tool For User Interface Modeling And Prototyping.

93. The Meta Sketch Editor.

94. Automatic Interface Generation Through Interaction, Users, And Devices Modeling.

95. Device Independent Layout And Style Editing Using Multi-Level Style Sheets.

96. A Generic Approach For Multi-Device User Interface Rendering With Uiml.

97. The Comets Inspector.

98. Rapid Prototyping Of Distributed User Interfaces.

99. Transformational Consistency.

100. A System To Support Publishing, Editing, And Creating Web Content For Various Devices.

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