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59. Exploration of the Impact of 3D Gestural Interaction on the Customer Experience

60. Using Gestural Interaction Technology to Improve the Consumer Experience: An Abstract

61. Enhancing playful customer experience with personalization

62. When Does Information Transparency Reduce Downside of Personalization? Role of Need for Cognition and Perceived Control

63. Essays on the impact of social media influencers on their followers

65. Customers facing companies’ content personalisation attempts: paradoxical tensions, strategies and managerial insights

66. The Dark Side of Artificial Intelligence: A consume experiential perspective

68. Creation and Validation of a Model to Understand the Impact of Gestural Interaction Technology on the Customer Experience

69. Technologies, expériences, services et au-delà ! Plaidoyer pour développer la recherche sur les technologies, les expériences et les services

70. Personalized Online Customer Experience: The Effect of Information Transparency: An Abstract

76. User, Customer and Consumer Experience: Highlighting the Heterogeneity in the Literature

79. User, Customer and Consumer Experience: Highlighting the Heterogeneity in the Literature

80. Further engaging consumers in healthy behaviors with mobile applications : essays on supporting and hindering processes

81. Essays on the influence of digitalisation on the internal audit function

82. Les analyses de variance univariée (ANOVA) et multivariée (MANOVA)

83. Online community of users – Study of social comparison and tie-strength to support users of a fitness app

84. Suivre la pratique collaborative en entrepreneuriat : une ethnographie de trois collectifs entrepreneuriaux par le prisme des objets-frontières

87. The Role of Affective Consumer Responses in the Understanding of the Gestural Interaction Experience

88. Effects of digitalisation of organisations on internal audit activities and practices

89. Une communauté en ligne d’utilisateurs, une bonne ou une mauvaise idée ? Impact de la comparaison sociale et de la force des liens sur l’efficacité des applications mobiles fitness.

90. Influence de la personnalisation sur la playfulness

92. Drivers of the experience value of mobile money transfer service: Senegaleseuser perspectives

93. Cross-advertisement affectivity: The influence of similarity between commercials and processing modes of consumers on advertising processing

95. Opening the black box of gameful experiences: Implications for gamification process design

96. User, customer and consumer experience: A multidisciplinary systematic literature review

97. Web personalization : Mastering transparency messages?

99. Internal audit and the use of data analytics

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