222 results on '"Petrillo, Fabio"'
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52. Game Engine Comparative Anatomy
53. What skills do IT companies look for in new developers? A study with Stack Overflow jobs
54. A systematic literature review on automated log abstraction techniques
55. What should your run-time configuration framework do to help developers?
56. A Lexical and Semantical Analysis on REST Cloud Computing APIs
57. On semantic detection of cloud API (anti)patterns
58. SPIRT: A Fault-Tolerant and Reliable Peer-to-Peer Serverless ML Training Architecture
59. SimKan: Training Kanban Practices Through Stochastic Simulation
60. Learning from the past: A process recommendation system for video game projects using postmortems experiences
61. New Frontiers on Life Cycle Assessment: Theory and Application
62. Are REST APIs for Cloud Computing Well-Designed? An Exploratory Study
63. P-T-fluid conditions of an end-Archaean granulite-facies metamorphism in the Vestfold Hills, East Antartica
64. Debugging Video Games: A Systematic Mapping
65. A Lexical and Semantical Analysis on REST Cloud Computing APIs
66. An approach to apply Automated Acceptance Testing for Industrial Robotic Systems
67. Guidelines to Continous Systematic Review in Software Engineering
68. An approach to build consistent software architecture diagrams using devops system descriptors
69. SimKan: Training Kanban Practices Through Stochastic Simulation
70. SCAS-AI: A Strategy to Semi-Automate the Initial Selection Task in Systematic Literature Reviews
71. Towards Continuous Systematic Literature Review in Software Engineering
72. An approach to apply automated acceptance testing for industrial robotic systems
73. Serverless on machine learning: A systematic mapping study
74. Towards automated video game testing
75. What makes a game high-rated?
76. Video game project management anti-patterns
77. ASE4Games 2021 Workshop Summary
78. Are REST APIs for Cloud Computing Well-Designed? An Exploratory Study
79. Adapting the Scrum Framework to the Needs of Virtual Teams of Game Developers with Multi-site Members
80. Serverless on Machine Learning: A Systematic Mapping Study
81. Log severity levels matter: A multivocal mapping
82. Mapping breakpoint types: an exploratory study
83. Continuous Systematic Literature Review: An Approach for Open Science
84. Analyzing and Visualizing Projects and their Relations in Software Ecosystems
85. Analyzing and Visualizing Projects and their Relations in Software Ecosystems
86. Automated Support for Searching and Selecting Evidence in Software Engineering: A Cross-domain Systematic Mapping
87. Establishing a Search String to Detect Secondary Studies in Software Engineering
88. New Insight into the Identity of Italian Grapevine Varieties: The Case Study of Calabrian Germplasm
89. Automated support for searching and selecting evidence in software engineering : a cross-domain systematic mapping
90. Establishing a search string to detect secondary studies in software engineering
91. A Survey of Video Game Testing
92. Towards improving architectural diagram consistency using system descriptors
93. Open source software development process: a systematic review
94. Are game engines software frameworks? A three-perspective study
95. Open Source Software Development Process: A Systematic Review
96. Code smells and refactoring: A tertiary systematic review of challenges and observations
97. DR-Tools: a suite of lightweight open-source tools to measure and visualize Java source code
98. Knowledge Management for Promoting Update of Systematic Literature Reviews: An Experience Report
99. Are apps ready for new Android releases?
100. AndroidPropTracker
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