91 results on '"Pataranutaporn, Pat"'
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52. Wearable Sanitizer: Design and Implementation of an Open-source, On-body Sanitizer
53. SpaceCHI 2.0: Advancing Human-Computer Interaction Systems for Space Exploration
54. AI-Generated Characters: Putting Deepfakes to Good Use
55. SpaceCHI 2.0: Advancing Human-Computer Interaction Systems for Space Exploration
56. On Eliciting a Sense of Self when Integrating with Computers
57. We need to prepare for 'addictive intelligence'.
58. Guest Editorial Special Issue on Advances and Current Trends in Sensing Physiological Parameters for Human Wellness and Patient Monitoring
59. Wearable Wisdom: An Intelligent Audio-Based System for Mediating Wisdom and Advice
60. Wearable Wisdom: An Intelligent Audio-Based System for Mediating Wisdom and Advice
61. Wearable Lab and BioFab on body : towards closed-loop bio-digital human augmentation
62. Machinoia, Machine of Multiple Me: Integrating with Past, Future and Alternative Selves
63. Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation
64. Speculating on Biodesign in the Future Home
65. SpaceCHI: Designing Human-Computer Interaction Systems for Space Exploration
66. Microbe-HCI: Introduction and Directions for Growth
67. Exploring the Use of Real-Time Camera Filters on Embodiment and Creativity
68. Wearable Wisdom: An Intelligent Audio-Based System for Mediating Wisdom and Advice
69. Wearable Sanitizer: Design and Implementation of an Open-source, On-body Sanitizer
70. Wearable Reasoner
71. Living Bits
72. Analysis of Online Suicide Risk with Document Embeddings and Latent Dirichlet Allocation
73. Wearable Lab on Body: Combining Sensing of Biochemical and Digital Markers in a Wearable Device
74. THE NATIONAL CANSAT COMPETITION: LESSONS, CHALLENGES, AND OUTCOMES OF THE FIRST CANSAT COMPETITION IN THAILAND
75. Genomix Mask
76. Kids making AI: Integrating Machine Learning, Gamification, and Social Context in STEM Education
77. Hack Biodesign: An Integrative STEAM Education Platform for Biology, Engineering, and Design
78. Sense
79. Toward Growable Robot : Exploring and Integrating Flexible – Biological Matter with Electronics
80. Wearable Reasoner: Towards Enhanced Human Rationality Through A Wearable Device With An Explainable AI Assistant.
81. Living Bits: Opportunities and Challenges for Integrating Living Microorganisms in Human-Computer Interaction.
82. Biological HCI
83. A 14-Year-Old Boy Killed Himself to Get Closer to a Chatbot. He Thought They Were In Love.
84. Predictive Linguistic Markers of Suicidality in Poets
85. Understanding the role of arts and humanities in social robotics design: An experiment for STEAM enrichment program in Thailand
86. Hormone couture
87. Biogenic nano-particulate iron-sulfide produced through sulfate and Fe(iii)-(hydr)oxide reductions was enhanced by pyruvate as the electron donor
88. Biogenic nano-particulate iron-sulfide produced through sulfate and Fe(iii)-(hydr)oxide reductions was enhanced by pyruvate as the electron donor.
89. Wearable Sanitizer: Design and Implementation of an Open-source, On-body Sanitizer
90. Wearable Sanitizer: Design and Implementation of an Open-source, On-body Sanitizer
91. Wearable Lab on Body: Combining Sensing of Biochemical and Digital Markers in a Wearable Device.
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