96 results on '"Lui, J.C.S."'
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52. An admission control algorithm for providing quality-of-service guarantee for individual connection in a video-on-demand system.
53. A performance study of dynamic replication techniques in continuous media servers.
54. Striping doesn't scale: how to achieve scalability for continuous media servers with replication.
55. Routing and channel reservation strategies for a low Earth orbit satellite system.
56. Computing performance bounds of fork-join parallel programs under a multiprocessing environment
57. Bounding the mean response time of the minimum expected delay routing policy: an algorithmic approach
58. Location updates and probabilistic tracking algorithms for mobile cellular networks.
59. NFS/M: an open platform mobile file system.
60. Buffer and I/O resource pre-allocation for implementing batching and buffering techniques for Video-on-Demand systems.
61. Quantifying complexity and performance gains of distributed caching in a wireless network environment.
62. An eclectic survey of bounding methods for Markov chain models.
63. Chained declustering: load balancing and robustness to skew and failures.
64. A cost-effective near-line storage server for multimedia system.
65. Transient performance analysis for location update protocols in cellular networks.
66. Threshold-based dynamic replication in large-scale video-on-demand systems.
67. A Distributed Throttling Approach for Handling High Bandwidth Aggregates.
68. Inter-AS Inbound Traffic Engineering via ASPP.
69. The shapley value: Its use and implications on internet economics.
70. Analytical models for mixed workload multimedia storage servers
71. Stochastic complement analysis of multi-server threshold queues with hysteresis
72. Routing and channel reservation strategies for a low Earth orbit satellite system
73. Small world overlay P2P networks
74. You can run, but you can't hide: an effective methodology to traceback DDoS attackers
75. An eclectic survey of bounding methods for Markov chain models
76. Deriving communication sub-graph and optimal synchronizing interval for a distributed virtual environment system
77. Providing throughput differentiation for TCP flows using adaptive two-color marking and two-level AQM
78. A cost-effective near-line storage server for multimedia system
79. Distributed collaborative key agreement protocols for dynamic peer groups
80. Threshold-based dynamic replication in large-scale video-on-demand systems
81. NFS/M: an open platform mobile file system
82. An architectural infrastructure and topological optimization for end system multicast
83. Buffer and I/O resource pre-allocation for implementing batching and buffering techniques for Video-on-Demand systems
84. Evaluation of tradeoffs in resource management techniques for multimedia storage servers
85. An admission control algorithm for providing quality-of-service guarantee for individual connection in a video-on-demand system
86. Towards Coding-Efficient Link-Scheduling and Coding-Aware Routing in Wireless Networks.
87. On the Access Pricing Issues of Wireless Mesh Networks.
88. Interplay of ISPs: Distributed Resource Allocation and Revenue Maximization.
89. Handling high-bandwidth traffic aggregates by receiver-driven feedback control.
90. The fundamental role of hop distance in IEEE 802.11 multi-hop ad hoc networks.
91. On service replication strategy for service overlay networks.
92. Providing throughput differentiation for TCP flows using adaptive two-color marking and two-level AQM.
93. Deriving communication sub-graph and optimal synchronizing interval for a distributed virtual environment system.
94. Evaluation of tradeoffs in resource management techniques for multimedia storage servers.
95. An optimized routing scheme and a channel reservation strategy for a low Earth orbit satellite system.
96. Performance analysis of a new updating rule for TD(/spl lambda/) learning in feedforward networks for position evaluation in Go game.
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