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51. Exploring the Effectiveness of Socially-Oriented Persuasive Strategies in Education

52. A Group Intervention to Improve Physical Activity at the Workplace

53. Effect of Shopping Value on the Susceptibility of E-Commerce Shoppers to Persuasive Strategies and the Role of Gender

54. Social Behaviors: A Social Topology and Interaction Pattern Affect the Properties of a Changed Behavior

55. Goal Setting for Persuasive Information Systems: Five Reference Checklists

56. Evaluation of Breastfeeding Mobile Health Applications Based on the Persuasive System Design Model

57. A Study on Effect of Big Five Personality Traits on Ad Targeting and Creative Design

58. Recovering from Work-Related Strain and Stress with the Help of a Persuasive Mobile Application: Interview-Based Thematic Analysis of Micro-entrepreneurs

59. How Does GDPR (General Data Protection Regulation) Affect Persuasive System Design: Design Requirements and Cost Implications

60. Long-Term User Experience and Persuasion on 3DFysio, A Mobile Rehabilitation Application

61. Engaging Bystanders Using Persuasive Technology: A Meta-analysis of Influencing Factors on Moral Courage

62. The Ethics of Persuasive Technologies in Pervasive Industry Platforms: The Need for a Robust Management and Governance Framework

63. Persuading the Driver: A Framework for Persuasive Interface Design in the Automotive Domain

64. Do Ethics Matter in Persuasive Technology?

65. Exploring the Validity of Methods to Track Emotions Behind the Wheel

66. Applications for Persuasive Technologies in Participatory Design Processes

67. Designing Representations of Behavioral Data with Blended Causality: An Approach to Interventions for Lifestyle Habits

68. Scrutable and Persuasive Push-Notifications

69. Supporting and Understanding Reflection on Persuasive Technology Through a Reflection Schema

70. Combining Behavior Change Intentions and User Types to Select Suitable Gamification Elements for Persuasive Fitness Systems

71. Persuasive Technology, Social Representations and Ergonomics of Interfaces: A New Theoretical Articulation

72. Engaging the Audience with Biased News: An Exploratory Study on Prejudice and Engagement

73. Questioning Our Attitudes and Feelings Towards Persuasive Technology

74. Do Ethics Matter in Persuasive Technology

75. An optoacoustic point source for acoustic scale model measurements.

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