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178 results on '"Human Problem Solving"'

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52. What Have Psychologists (And Others) Discovered About the Process of Scientific Discovery?

53. [Untitled]

54. Herbert A. Simon as a Cyborg Scientist

55. Distinguishing Features of Mechanical and Human Problem-Solving

57. Human Problem Solving in 2012

58. Event Recognition during the Exploration of Line-Based Graphics in Virtual Haptic Environments

59. Search-Based Estimation of Problem Difficulty for Humans

60. A Chance Favors a Prepared Mind: Chance Discovery from Cognitive Psychology

61. Design and other types of fixation

62. The process of discovery

63. Designing Electronic Performance Support Systems

64. Analogy as a strategy for supporting complex problem solving under uncertainty

65. A Future for the Science of Organization Design

66. Human Problem Solving in 2010

67. AFS-Based Formal Concept Analysis within the Logic Description of Granules

68. Modeling and Predicting Students Problem Solving Times

69. Human Performance Evaluation of a Metaphor Graphic Display for Respiratory Data

70. The influence of goal-state access cost on planning during problem solving

71. A NEOPRAGMATIST PERSPECTIVE ON RELIGION AND SCIENCE

72. Foundations of Boundedly Rational Choice and Satisficing Decisions

73. Human Problem Solving in 2008

74. The Development of Practice Wisdom through Human Problem-solving Processes

75. Knowledge representation in human problem solving: implications for expert system design

76. The furneaux model of human problem solving: Its relationship to reaction time and intelligence

77. Display factors on human problem solving performance for human-computer cooperative problem

78. An Investigation of Human Problem Solving System: Computation as an Example

79. Human Problem Solving in 2006

80. Cognitive Models of Design Ideation

81. Human Problem Solving - An Extension of Newell and Simon's Paradigm

82. Modeling expert players' behavior through data mining

83. Mental Models of force and motion

84. Thinking Through Diagrams: Discovery in Game Playing

85. A Computational Model of Spatial Visualization Capacity

86. Graph pyramids as models of human problem solving

87. 13. Conclusions and Further Research

88. Toward a tool aiding the design of automated manufacturing systems

89. From AMS design to realization: methods and tools

90. On natural life's tricks to survive and evolve

91. Problem Solving (Everyday), Psychology of

93. Die Computertheorie des Geistes

94. Connectionism and Symbolism in Symbiosis

95. Problem Solving: Introduction to Search Methods

96. Parallel computing model for problem solver towards ITSs

97. Towards more humanized real time decision support systems

98. Design Fixation and Intelligent Design AIDS

99. Electroencephalogram Mapping During Cognitive Effort in Normals and Neurotics

100. Fixation Errors: Failures to Revise Situation Assessment in Dynamic and Risky Systems

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