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51. Multi-device mixed reality TV

52. An NFV approach to share home multimedia devices

53. The Rise of the Feature Documentary—Fact or Fiction?

54. An SDN/NFV Platform for Personal Cloud Services

55. Disneyizing Home Entertainment Distribution

56. The Dragon Lives Again: Distributing ‘Bruceploitation’ via Home Entertainment

57. Multi Screen Interactive Technology in SMART TV Operating System

58. Serious entertainment

59. Entrepreneurial orientation in a franchised home entertainment system

60. An Overview of Noise-Robust Automatic Speech Recognition

61. Now or never

62. Mobile haptic e-book system to support 3D immersive reading in ubiquitous environments

64. JoyTag: a battery-less videogame controller exploiting RFID backscattering

65. Impact of Movie Streaming over Traditional DVD Movie Rental—An Empirical Study

66. Representing Entertainment(s) in Infinite Jest

67. The TA2 Database – A Multi-Modal Database From HomeEntertainment

68. Watching Video over the Web: Part 2: Applications, Standardization, and Open Issues

69. Demo: JoyTag: a battery-less videogame controller exploiting RFID backscattering.

70. The Strategy of Designing Seek Current Profile to Reduce Acoustic Noise and Residual Vibrations

71. Defining 3D Home Master: Summary Report of SMPTE Task Force on 3D to the Home

72. SeeNSearch: A context directed search facilitator for home entertainment devices

73. Ozaphan: home cinema on cellophane

75. Store Manager Incentive Design and Retail Performance: An Exploratory Investigation

76. EchoTag

77. Gesture Interfaces, Ambient Intelligence, and Augmented Reality for the Interactive TV

78. Conceptualising the role of innovation-attributes for examining consumer adoption of entertainment-related innovations

79. Design and Implementation of Cooperation System of UPnP and ACAP

80. Das Festnetz als der Treiber für Konvergenz

82. The road to miniaturization

83. A Time and a Place for Standards

84. Qrio, the robot that could

85. Myth, Shadow Politics, and Perennial Philosophy inMinority ReportMinority Report, 2002, Directed by Steven Spielberg , Screenplay by Jon Cohen and Scott Frank , based upon Philip K. Dick , 'Minority Report,' inThe Minority Report and Other Classic Stories, New York, Citadel Press, 2002. DVD, DreamWorks Home Entertainment, 2003

86. Rosewater

87. Trumbo

88. Low Television, High Fidelity: Taste and the Gendering of Home Entertainment Technologies

89. Interface Design and Research Process for Studying the Usability of Interactive Home-Entertainment Systems by Young Children

90. A Review on Stereoscopic 3D: Home Entertainment for the Twenty First Century

91. When Arduino Meets Kinect: An Intelligent Ambient Home Entertainment Environment

92. Video Technology and Home Entertainment

93. In-flight entertainment: the sky's the limit

94. Television Goes Digital

95. Young People's Participation in Sport and other Leisure Activities in the Former Soviet Union

96. Exploring the Characteristics of Potential High-Definition Television Adopters

98. Spatial browsing to retrieve multimedia information

99. Technology-based out-of-home entertainment

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