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51. Verification of Sequential and Concurrent Programs

52. Is bovine dentine an appropriate substitute for human dentine in erosion/abrasion tests?

53. The design of a linearization of a concurrent data object

56. An extension of the program derivation format

57. In memorium: Edsger W. Dijkstra 1930-2002

60. The problem of the majority network

61. Semantics of quasi-Boolean expressions

62. A note on feasibility

63. A little exercise in deriving multiprograms

64. Maximal strong components : an exercise in program presentation

65. Experimenting with a refinement calculus

66. Shortest and longest segments

68. Topology-independent algorithms based on spanning trees

69. On a relation on functions

72. An assignment problem for the vertices of a cycle

73. Coding for channels with localized errors

75. In memoriam

76. Overview of a Parallel Object-Oriented Language CLIX.

77. FORK: A System for Object- and Rule-Oriented Programming.

78. A Modeller's Workbench: Experiments in Object-Oriented Simulation Programming.

79. On Some Algorithms for Multiple Inheritance in Object Oriented Programming.

80. Conformance, Genericity, Inheritance and Enhancement.

81. Behavioral Simulation Based on Knowledge Objects.

82. Inheritance and Subtyping in a Parallel Object-Oriented Language.

83. An Object Modeling Technique for Conceptual Design.

84. Concurrency Features for the Trellis/Owl Language.

85. Objects as Communicating Prolog Units.

86. The Common Lisp Object System: An Overview.

87. The Filter Browser Defining Interfaces Graphically.

88. The Construction of User Interfaces and the Object Paradigm.

89. Semantics of Smalltalk-80.

90. The ZOO Metasystem: A Direct-Manipulation Interface to Object-Oriented Knowledge Bases.

91. Classification of actions or Inheritance also for methods.

92. Traveler: The Apiary Observatory.

93. Object Representation of Scope During Translation.

94. Dynamic Grouping in an Object-Oriented Virtual Memory Hierarchy.

96. What is "Object-Oriented Programming"?

97. Using Types and Inheritance in Object-Oriented Languages.

98. Inheritance and Synchronization in Concurrent OOP.

99. Reversible Object-Oriented Interpreters.

100. Deltatalk: An Empirically and Aesthetically Motivated Simplification of the Smalltalk-80 Language.

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