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51. EDITORIAL POLICY.

52. THE SUPREME COURT'S WARHOL DECISION: A REMINDER OF THE IMPORTANCE OF ATTRIBUTION.

53. AI Systems and their Output under U.S. Copyright Laws: An initial assessment of an evaluation in transit.

54. Where does Apple Intelligence come from?

55. ASK A LEGAL EXPERT.

56. Creative Machines: Artificial Intelligence and Copyright Law.

57. The right of access to educational materials and copyright : international and domestic law

58. What does it mean to create art? Intellectual Property rights for Artificial Intelligence generated artworks.

59. FAIR USE AS REPARATIONS.

60. Current use cases, benefits and challenges of NFTs in the museum sector: toward common pool model of NFT sharing for educational purposes.

61. Citing Images of Theatre and Performance in the Classroom.

63. Landscape of Indian Legal Research.

65. Saving Digital Libraries and the Internet Archive: A battle over "truth and who has access to it in the digital age".

66. Legally Speaking: Apple’s Challenge to Virtualization Software.

67. Protection of ritualistic performances and challenges of copyright law in the digital world: A case study of theyyam.

68. How Jack Daniel's Prevailed at the Supreme Court, and What It Means for Trademark Law.

69. AI, the Right of Publicity and Copyright Law Face Off.

70. Book Review: Who Owns This Sentence? A History of Copyrights and Wrongs by David Bellos and Alexandre Montagu.

72. Anthropic sued by authors over alleged misuse of copyrighted works for AI training.

73. GAME ON--COPYRIGHTED TATTOOS IN VIDEO GAMES AS FAIR USE.

74. DEATH BY A THOUSAND PAPER CUTS: HIGH-VOLUME, LOW-VALUE CREATORS; THE COPYRIGHT CLAIMS BOARD; AND LESSONS LEARNED FROM STATE SMALL CLAIMS COURTS.

75. IS A FAIR USE FOREVER FAIR?

76. A NO MAN'S LAND OF FAIR USE: MARANJO V. THE METROPOLITAN MUSEUM OF ART.

77. Access for All: Adapted Literacy Through Low-Tech Assistive Technology.

78. Commodification of intangibles in post-IP capitalism: rethinking the counter-hegemonic discourse.

80. UNDER A NIFTY LIGHT: TRADEMARK CONSIDERATIONS FOR THE NEW DIGITAL WORLD.

81. McGUCKEN V. PUB OCEAN LTD.

82. The Intersection of ARTIFICIAL INTELLIGENCE and COPYRIGHT LAW.

83. U.S. Supreme Court Warhol Foundation Decision on Copyright Fair Use.

88. TRADEMARK LAW--THE LIMITATIONS OF THE ROGERS TEST WHEN BALANCING THE PURPOSE OF THE LANHAM ACT WITH FIRST AMENDMENT PROTECTIONS OF EXPRESSIVE WORKS--Jack Daniel's Properties, Inc. v. VIP Products LLC, 599 U.S. 140 (2023).

90. Co-Authorship Between Photographers and Portrait Subjects.

91. The People's Access to Information: How Definitions of Ownership Influence the Public Domain.

92. Information Literacy in Context: Skill Development in Pre- and In-Service School Librarians.

93. PARODY AS A FAIR USE OF FREEDOM OF SPEECH.

94. How Confusing! Resolving the Three-Way Circuit Split on the Nominative Fair Use Doctrine.

96. VIDEOGAME STREAMING AND EMULATORS – A SLIPPI SLOPE FOR FAIR USE?

97. Achieving cultural sustainability through the preservation of video art: open distribution platforms.

98. Text and Data Mining of In-Copyright Works: Is It Legal? How copyright law might be an impediment to text and data mining research.

99. Conclusion: A Coda.

100. MOUSETRAP.

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