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351. Persuasive Technology for Leisure and Health: Development of a Personal Navigation Tool

352. Biofeedback Revisited: Dynamic Displays to Improve Health Trajectories

353. Persuasive Pillboxes: Improving Medication Adherence with Personal Digital Assistants

354. Persuasive GERONtechnology: An Introduction

355. Persuasive GERONtechnology: Reaping Technology’s Coaching Benefits at Older Age

356. perCues: Trails of Persuasion for Ambient Intelligence

357. Persuasive Story Table: Promoting Exchange of Life History Stories Among Elderly in Institutions

358. Visualizing Energy Consumption of Radiators

359. Self-management of Vascular Patients Activated by the Internet and Nurses: Rationale and Design

360. Captology: A Critical Review

361. Effect of a Virtual Coach on Athletes’ Motivation

362. Communication and Persuasion Technology: Psychophysiology of Emotions and User-Profiling

363. Persuasive Technologies in Education: Improving Motivation to Read and Write for Children

364. Break the Habit! Designing an e-Therapy Intervention Using a Virtual Coach in Aid of Smoking Cessation

365. Persuasive Design: Fringes and Foundations

366. The PowerHhouse: A Persuasive Computer Game Designed to Raise Awareness of Domestic Energy Consumption

367. Towards an Architecture for an Adaptive Persuasive System

368. Investigating Social Software as Persuasive Technology

369. Our Place or Mine? Exploration into Collectivism-Focused Persuasive Technology Design

370. Well-Being to 'Well Done!': The Development Cycle in Role-Playing Games

371. Feeling Strangely Fine: The Well-Being Economy in Popular Games

372. Using Computational Agents to Motivate Diet Change

373. Persuasion Artifices to Promote Wellbeing

374. Social Presence as a Conduit to the Social Dimensions of Online Trust

375. Persuasiveness of a Mobile Lifestyle Coaching Application Using Social Facilitation

376. Cueing Common Ecological Behaviors to Increase Environmental Attitudes

377. Changing Induced Moods Via Virtual Reality

378. Technology Adds New Principles to Persuasive Psychology: Evidence from Health Education

379. Effects of voice and similarity on procedural fairness and trust: A dual process model of public acceptance based on representatives' participation.

380. The development of the ProMAS: a Probabilistic Medication Adherence Scale.

381. Learning and Teaching Experiences with a Persuasive Social Robot in Primary School – Findings and Implications from a 4-Month Field Study

382. Brightness differences influence the evaluation of affective pictures.

383. The Six Most Powerful Persuasion Strategies

384. Surveillance, persuasion, and panopticon

385. Living behind dikes: mimicking flooding experiences.

386. Prevention, adaptation, and threat denial: flooding experiences in the Netherlands.

387. The role of similarity cues in the development of trust in sources of information about GM food.

388. The role of trust in the affective evaluation of novel risks: the case of CO2 storage.

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