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11,313 results on '"INTERACTIVE multimedia"'

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501. Macromedia Flash 8 تخطيط الوسائط المتعددة التفاعلية في تعليم الاستماع باستخدام برنامج

502. IMPROVING STUDENTS’ THINKING ABILITY IN PHYSICS USING INTERACTIVE MULTIMEDIA BASED PROBLEM SOLVING

503. Multimedia Interaktif untuk Mengatasi Problematika Pembelajaran Bahasa Arab

504. Pengembangan Multimedia Interaktif Macromedia Flash Berbasis K-13 Sebagai Inovasi Pembelajaran Tematik Untuk Siswa Sekolah Dasar

505. Pengembangan multimedia interaktif topik prinsip Archimedes untuk mengoptimalkan student centered learning

506. Pengembangan multimedia interaktif berbasis adventure game pada materi prinsip animasi

507. CSDM: A context-sensitive deep matching model for medical dialogue information extraction.

508. The Development of Interactive Multimedia Using Lectora Inspire Application in Arabic Language Learning

510. Computer Interfaces and the "Direct-Touch" Effect: Can iPads Increase the Choice of Hedonic Food?

511. Interactive Multimedia Plane Geometry-Based Adobe Flash for PGSD Students.

512. El camino de la heroína en las fronteras de la hipermedia: Evaluación Externa de los Resultados del Proyecto de Investigación 23.5 (1).

515. What dangers lurk in the development of emotionally competent artificial intelligence, especially regarding the trend towards sex robots? A review of Catrin Misselhorn's most recent book: Catrin Misselhorn (2021). Künstliche Intelligenz und Empathie.Vom Leben mit Emotionserkennung, Sexrobotern & Co. Reclam: Stuttgart. Price: 6.90 Euros

516. Artistic Digital Display and Analysis of Interactive Media Wireless Sensor Clusters.

517. Interactive documentary as relational media: exploring an actor-network theory approach.

518. The function of narrative in interactive documentary.

519. Converged journalism: practices and influences in Pakistan.

520. Leveraging Transmedia storytelling to engage tourists in the understanding of the destination's local heritage.

521. A study on how using an interactive multimedia e-book improves teachers' ability to teach evidence-based medicine depending on their seniority.

522. The Impact of Interactivity on User Satisfaction in Digital Social Reading: Social Presence as a Mediator.

523. Study on the existence of the transportation particle tracking model in the interactive medium.

524. "I Drew Myself Right There": third grade girls restorying for visual justice.

525. Using Interactive Mobile Applications to Teach Reading Skills to Female Students with Hearing Impairments.

526. Shading Rig: Dynamic Art-directable Stylised Shading for 3D Characters.

527. دور الأعمال الفنية التفاعلية المعاصرة اقتصاديا )دراسة تحليلية ( ً وثقافيا.

528. Los senderos lúdicos que se bifurcan: el juego como mundo y el laberinto como estructura primordial.

529. Kinaesthetic Perception and Architecture.

530. Immersed in Pop: 3D Music, Subject Positioning, and Compositional Design in The Weeknd's "Blinding Lights" in Dolby Atmos.

531. The Effect of Brain Teaser Games on the Attention of Players Based on Hormonal and Brain Signals Changes.

532. Websites für Arztpraxen : Ein Leitfaden zur Konzeption

533. Interactive Media for Sustainability

534. Interaction Design : From Concept to Completion

535. HCI International 2018 – Posters' Extended Abstracts : 20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings, Part III

536. Intelligent Technologies for Interactive Entertainment : 9th International Conference, INTETAIN 2017, Funchal, Portugal, June 20-22, 2017, Proceedings

537. Automated Invention for Smart Industries : 18th International TRIZ Future Conference, TFC 2018, Strasbourg, France, October 29–31, 2018, Proceedings

538. Playful Disruption of Digital Media

539. Interactive Rides

540. Immersive Learning Research Network : 4th International Conference, ILRN 2018, Missoula, MT, USA, June 24-29, 2018, Proceedings

541. Transmedia Storytelling: Pemberley Digital’s Adaptations of Jane Austen and Mary Shelley

542. E-Learning, E-Education, and Online Training : 4th International Conference, ELEOT 2018, Shanghai, China, April 5–7, 2018, Proceedings

543. Android-Based Interactive Multimedia Development Integration of Poetry Text Material with Islamic Values.

544. Designing Lectora Inspire-Based Application as Interactive Multimedia for Teaching Vocabulary of Recount Text

545. Advanced Interactive Multimedia Delivery in 5G Networks

546. Universitas Pendidikan Ganesha Researchers Have Provided New Study Findings on Social Science (Increasing cognitive learning and sports massage skills through a project-based blended learning model).

547. Pirates and Olympics playing a game of cat and mouse.

550. Dynamic QoS Management for Interactive Multimedia in Integrated 4G/5G Networks

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