433 results on '"Hwang, Wu‐Yuin"'
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402. Webpage-Based and Video Summarization-Based Learning Platform for Online Multimedia Learning
403. Learning Robots: Teaching Design Students in Integrating Intelligence
404. Using Intelligent 3D Animated Character as the Interface for Interactive Digital TV System
405. Way to Inspire the Museum Audiences to Learn: Development of the Interpretative Interactive Installations for Chinese Cultural Heritage
406. Improvising on Music Composition Game
407. Increased Game Immersion by Using Live Player-Mapped Avatar Evolution
408. A Study on Exploring Participant Behavior and Virtual Community in MMORPG
409. The Development of the AR-Fitness System in Education
410. The Application of Augmented Reality to Design Education
411. ARMate: An Interactive AR Character Responding to Real Objects
412. The Importance and Use of Targeted Content Knowledge in Educational Simulation Games
413. My-Bookstore: A Game-Based Follow-Up Activity to Support Modeled Sustained Silent Reading
414. Blue Sky Flying Camp — A Relief Project to Facilitate Pupils’ Understanding Concerning Aeronautics
415. e-Adviser: A Web-Based Academic Support System for High School Students
416. Card-based design combined with spaced repetition: A new interface for displaying learning elements and improving active recall.
417. Development of Training System for Finger Dexterity: Use in Rehabilitation for Upper Body Paralysis
418. Using Self-competition to Enhance Students’ Learning
419. Potential of Second Life for Psychological Counseling: A Comparative Approach
420. Live Python-Based Visualization Laboratory
421. Web Programming Education through Developing Online Shop Web Application
422. Design and Application of the Augmented Reality with Digital Museum and Digital Heritage
423. Towards an Open Source Game Engine for Teaching and Research
424. Effects of Type of Learning Approach on Novices’ Motivation, Flow, and Performance in Game-Based Learning
425. Behavioral Traits of the Online Parent-Child Game Players: A Case Study and Its Inspirations
426. Game Design Considerations When Using Non-touch Based Natural User Interface
427. Old Dogs Can Learn New Tricks: Exploring Effective Strategies to Facilitate Somatosensory Video Games for Institutionalized Older Veterans
428. A Method for Determining Classroom Seating Arrangements by Using Bioinformatics
429. Designing a Mixed Digital Signage and Multi-touch Interaction for Social Learning
430. Analysis of Brainwave Characteristics for Playing Heterogeneous Computer Games
431. Exploitation in Context-Sensitive Affect Sensing from Improvisational Interaction
432. Hybrid Document Matching Method for Page Identification of Digilog Books
433. Editorial: Technology-assisted cultural diversity learning.
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