1. Video game epilepsy in the twentieth century: a review.
- Author
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Shoja MM, Tubbs RS, Malekian A, Jafari Rouhi AH, Barzgar M, and Oakes WJ
- Subjects
- Adolescent, Child, Child, Preschool, Epilepsy classification, Epilepsy etiology, Humans, Incidence, Pattern Recognition, Visual, Seizures etiology, Television, United States, Epilepsy epidemiology, Evoked Potentials, Visual, Photic Stimulation adverse effects, Seizures epidemiology, Video Games adverse effects
- Abstract
Introduction: Visually evoked seizures have been reported for almost 2,000 years. This source of seizure activity, however, seems to have increased recently with the advent of new technologies used for television and computer games., Methods: The present paper reviews the literature regarding this interesting phenomenon., Results: After our review, it does appear that visually evoked seizures have increased in frequency during the twentieth century., Conclusions: We believe that knowledge of visually evoked seizures may aid neuroscientists in further exploration of the pathophysiology of seizure activity and its related preventive measures. Further studies are necessary to prove the etiology of such seizure activity.
- Published
- 2007
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