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Your search keyword '"computer games"' showing total 14 results

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14 results on '"computer games"'

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1. Ethical Considerations in a Pan-European Project Targeting Adolescent Cybercrime Prevention

2. Exposure to Target Language Vocabulary through Novel Extracts and Computer Game Cutscenes

3. Data-Driven Goal Setting: Searching Optimal Badges in the Decision Forest

4. Development of Game-Based M-Learning Apps for Preschoolers

5. Learning about Europe through Educational Gaming

6. What's in a Game? A Game-Based Approach to Exploring 21st-Century European Identity and Values

7. From Research to Development on Virtual Language, Content and Intercultural Learning across European Schools

8. The Epistemology of Skill and Knowledge Development to Teach Portuguese in a Virtual Learning Environment

9. Western Europe--A Trading Game.

10. EdMedia 2014: World Conference on Educational Media & Technology (Tampere, Finland, June 23-26, 2014)

11. Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlates.

12. Lex Specialis(sima): Videogames and Technological Protection Measures in EU Copyright Law.

13. Towards a Positive Assessment Policy for Computer and Console Games.

14. A Wii Forward, Not a Load of DS: Anti-Copyright Measures and Proportionality in the Copyright Directive.

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