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21 results on '"Bülthoff, Heinrich H."'

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1. Virtual arm׳s reach influences perceived distances but only after experience reaching.

2. Visual influence on path integration in darkness indicates a multimodal representation of large-scale space.

3. BRIEF REPORTS: Virtual Reality for the Psychophysiological Assessment of Phobic Fear: Responses During Virtual Tunnel Driving.

4. The Importance of Postural Cues for Determining Eye Height in Immersive Virtual Reality.

5. Is the Map in Our Head Oriented North?

6. From isovists via mental representations to behaviour: first steps toward closing the causal chain.

7. Talk to the Virtual Hands: Self-Animated Avatars Improve Communication in Head-Mounted Display Virtual Environments.

8. A multisensory approach to spatial updating: the case of mental rotations.

9. A High-End Virtual Reality Setup for the Study of Mental Rotations.

10. Working Memory in Wayfinding—A Dual Task Experiment in a Virtual City.

11. An empirical approach to the experience of architectural space in virtual reality—exploring relations between features and affective appraisals of rectangular indoor spaces

12. Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality.

13. Modulation of vection latencies in the full-body illusion.

14. No advantage for remembering horizontal over vertical spatial locations learned from a single viewpoint.

15. Roll rate perceptual thresholds in active and passive curve driving simulation.

16. Owning an Overweight or Underweight Body: Distinguishing the Physical, Experienced and Virtual Body.

17. Welcome to Wonderland: The Influence of the Size and Shape of a Virtual Hand On the Perceived Size and Shape of Virtual Objects.

18. Egocentric distance perception in large screen immersive displays.

19. Modeling and Control of UAV Bearing Formations with Bilateral High-level Steering.

20. The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment.

21. Circular, linear, and curvilinear vection in a large-screen virtual environment with floor projection

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