1. Digital Surface of Revolution with Hand-Drawn Generatrix
- Author
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Gaëlle Largeteau-Skapin, Eric Andres, Lydie Richaume, Université de Poitiers, Synthèse et analyse d'images (XLIM-ASALI), XLIM (XLIM), and Université de Limoges (UNILIM)-Centre National de la Recherche Scientifique (CNRS)-Université de Limoges (UNILIM)-Centre National de la Recherche Scientifique (CNRS)
- Subjects
Statistics and Probability ,Surface (mathematics) ,Engineering drawing ,surface of revolution ,0102 computer and information sciences ,02 engineering and technology ,01 natural sciences ,Simple (abstract algebra) ,Euclidean geometry ,0202 electrical engineering, electronic engineering, information engineering ,Calculus ,[INFO]Computer Science [cs] ,digital surfaces ,implicit functions ,Mathematics ,Sequence ,Implicit function ,Applied Mathematics ,Condensed Matter Physics ,010201 computation theory & mathematics ,Minimal surface of revolution ,Modeling and Simulation ,Generatrix ,020201 artificial intelligence & image processing ,Geometry and Topology ,Computer Vision and Pattern Recognition ,Surface of revolution - Abstract
International audience; In this paper we present a simple method to create general 3D digital surfaces of revolution based on a 2D implicit curve of revolution (therefore not limited to a circle) and a hand-drawn generatrix. Our method can handle any sequence of Euclidean 2D points, that represents a curve, as generatrix. One can choose the topology of the surface that may have 1-tunnels, 0-tunnels or no tunnels with applications in 3D printing for instance. An online tool that illustrates the method is proposed.
- Published
- 2017